actionrpg-heartbeast/ActionRPG-HeartBeast/Stats.gd
2024-11-26 09:23:20 -05:00

23 lines
490 B
GDScript

extends Node
export(int) var max_health = 1 setget set_max_health
var health = max_health setget set_health
signal no_health
signal health_changed(value)
signal max_health_changed(value)
func set_max_health(value):
max_health = value
self.health = min(health, max_health)
emit_signal("max_health_changed", max_health)
func set_health(value):
health = value
emit_signal("health_changed", health)
if health <= 0:
emit_signal("no_health")
func _ready():
self.health = max_health