205 lines
5.6 KiB
Plaintext
205 lines
5.6 KiB
Plaintext
[gd_scene load_steps=27 format=3 uid="uid://cqhkluf5uxn11"]
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[ext_resource type="Texture2D" uid="uid://sia0qera1a0e" path="res://Enemies/Bat.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://cp46k48acfh6k" path="res://Shadows/SmallShadow.png" id="2"]
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[ext_resource type="PackedScene" path="res://Overlap/Hurtbox.tscn" id="3"]
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[ext_resource type="Script" path="res://Enemies/Bat.gd" id="4"]
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[ext_resource type="PackedScene" path="res://Stats.tscn" id="5"]
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[ext_resource type="PackedScene" path="res://Enemies/PlayerDetectionZone.tscn" id="6"]
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[ext_resource type="PackedScene" path="res://Overlap/Hitbox.tscn" id="7"]
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[ext_resource type="PackedScene" path="res://Overlap/SoftCollision.tscn" id="8"]
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[ext_resource type="PackedScene" path="res://Overlap/WanderController.tscn" id="9"]
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[ext_resource type="Shader" uid="uid://c8kh0c6pydtym" path="res://WhiteColor_shader.tres" id="10"]
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[sub_resource type="ShaderMaterial" id="12"]
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resource_local_to_scene = true
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shader = ExtResource("10")
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shader_parameter/active = false
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[sub_resource type="AtlasTexture" id="1"]
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atlas = ExtResource("1")
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region = Rect2(0, 0, 16, 24)
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[sub_resource type="AtlasTexture" id="2"]
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atlas = ExtResource("1")
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region = Rect2(16, 0, 16, 24)
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[sub_resource type="AtlasTexture" id="3"]
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atlas = ExtResource("1")
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region = Rect2(32, 0, 16, 24)
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[sub_resource type="AtlasTexture" id="4"]
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atlas = ExtResource("1")
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region = Rect2(48, 0, 16, 24)
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[sub_resource type="AtlasTexture" id="5"]
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atlas = ExtResource("1")
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region = Rect2(64, 0, 16, 24)
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[sub_resource type="SpriteFrames" id="6"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("1")
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}, {
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"duration": 1.0,
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"texture": SubResource("2")
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}, {
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"duration": 1.0,
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"texture": SubResource("3")
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}, {
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"duration": 1.0,
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"texture": SubResource("4")
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}, {
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"duration": 1.0,
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"texture": SubResource("5")
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}],
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"loop": true,
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"name": &"Fly",
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"speed": 10.0
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}]
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[sub_resource type="CircleShape2D" id="7"]
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radius = 4.12311
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[sub_resource type="CapsuleShape2D" id="8"]
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radius = 4.0
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height = 16.0
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[sub_resource type="CircleShape2D" id="9"]
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radius = 61.0328
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[sub_resource type="CircleShape2D" id="10"]
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radius = 5.0
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[sub_resource type="CircleShape2D" id="11"]
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radius = 5.0
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[sub_resource type="Animation" id="13"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [false]
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}
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[sub_resource type="Animation" id="14"]
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resource_name = "Start"
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length = 0.2
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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[sub_resource type="Animation" id="15"]
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resource_name = "Stop"
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length = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_cy3aa"]
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_data = {
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"RESET": SubResource("13"),
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"Start": SubResource("14"),
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"Stop": SubResource("15")
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}
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[node name="Bat" type="CharacterBody2D"]
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collision_layer = 16
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script = ExtResource("4")
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ACCELERATION = 1800
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MAX_SPEED = 300
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FRICTION = 33
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WANDER_TARGET_RANGE = 24
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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material = SubResource("12")
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sprite_frames = SubResource("6")
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animation = &"Fly"
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autoplay = "Fly"
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frame = 1
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frame_progress = 0.870083
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offset = Vector2(0, -12)
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[node name="ShadowSprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("7")
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[node name="Hurtbox" parent="." instance=ExtResource("3")]
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collision_layer = 8
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collision_mask = 2
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[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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position = Vector2(0, -14)
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shape = SubResource("8")
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[node name="Stats" parent="." instance=ExtResource("5")]
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max_health = 2
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[node name="PlayerDetectionZone" parent="." instance=ExtResource("6")]
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visible = false
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[node name="CollisionShape2D" parent="PlayerDetectionZone" index="0"]
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modulate = Color(1, 1, 1, 0.258824)
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shape = SubResource("9")
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[node name="Hitbox" parent="." instance=ExtResource("7")]
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visible = false
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collision_layer = 16
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[node name="CollisionShape2D" parent="Hitbox" index="0"]
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position = Vector2(0, -15)
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shape = SubResource("10")
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[node name="SoftCollision" parent="." instance=ExtResource("8")]
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collision_mask = 3
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[node name="CollisionShape2D" parent="SoftCollision" index="0"]
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shape = SubResource("11")
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[node name="WanderController" parent="." instance=ExtResource("9")]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_cy3aa")
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}
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[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
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[connection signal="invincibility_ended" from="Hurtbox" to="." method="_on_Hurtbox_invincibility_ended"]
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[connection signal="invincibility_started" from="Hurtbox" to="." method="_on_Hurtbox_invincibility_started"]
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[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"]
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[editable path="Hurtbox"]
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[editable path="PlayerDetectionZone"]
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[editable path="Hitbox"]
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[editable path="SoftCollision"]
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