sdl2forthewin/main.c
2022-10-13 13:17:30 -04:00

34 lines
846 B
C

#include "SDL.h"
#define WINDOW_WIDTH 800
#define WINDOW_HEIGHT 600
int main(int argc, char ** argv) {
/* Declare window and renderer */
SDL_Window * window;
SDL_Renderer * renderer;
/* Initialize SDL */
SDL_Init(SDL_INIT_EVERYTHING);
window = SDL_CreateWindow("sdl2forthewin",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
WINDOW_WIDTH, WINDOW_HEIGHT,
0);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
/* Main game loop */
while (!SDL_QuitRequested()) {
SDL_RenderClear(renderer);
/* Place your simulation code and rendering code here */
SDL_RenderPresent(renderer);
}
/* Deinitialize everything */
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}