Commit Graph

70 Commits

Author SHA1 Message Date
31e16585d1 added a debug file with console output 2021-07-10 21:24:44 -04:00
10e5be7a65 Working on Collisions 2021-07-10 21:23:45 -04:00
de99b127b1 Added error checking for config.json 2021-03-08 20:51:58 -05:00
fe13bac080 Fixed input bug (see SDL2 Engine Deck) 2021-02-18 14:20:11 -05:00
e4de32f9f7 Added FSM and Game State Manager 2021-02-15 21:10:18 -05:00
78629be4d8 Fixed up collision boxes allowing custom colliders 2021-02-15 00:30:26 -05:00
19f160b6ea Fire animation finished 2021-02-06 20:04:42 -05:00
a7c7431f8a Fire Animation nearly complete 2021-02-06 15:18:31 -05:00
a02748d8c0 Final changes posted to GGJ21 2021-01-31 16:52:47 -05:00
a3c829f7c8 Added music and sfx 2021-01-31 16:29:42 -05:00
5d76cfe49c Fixed map, tweaked gravity/jump, added puppy 2021-01-31 14:29:29 -05:00
3481c20e4f Firefighter better animations added 2021-01-31 02:10:02 -05:00
697ab6f8fc Integrated new content, Fixed Map Collision 2021-01-30 20:14:26 -05:00
3f12951802 More Sprite work added 2021-01-30 15:28:33 -05:00
4169e6a568 Added Firefighter sprite 2021-01-30 11:14:00 -05:00
b691641494 Background and tilemap added 2021-01-30 01:34:02 -05:00
618bda931e Project imported into KDevelop 2021-01-29 22:20:54 -05:00
e89d9c577f Resolved merge conflicts on README and gitignore 2021-01-29 21:36:19 -05:00
b2acceb4b9 first commit 2021-01-29 21:14:20 -05:00
882951f340 Initial commit 2021-01-30 02:10:54 +00:00