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15e6abc102
Parsing for SpriteComponent JSON
macos
Alan Youngblood
2023-08-27 19:46:16 -0400
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9218c9a4b1
Removed Boost libraries from project
Alan Youngblood
2023-08-21 16:45:15 -0400
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de3b2dcdb0
Music completed, new tilemap, fixed collider
Alan Youngblood
2023-08-14 23:48:20 -0400
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162f58b32f
Merge branch 'macos' of https://lab.oakcityit.net/gitea/Zeronaut/KaijuSaveEarth into macos
Alan Youngblood
2023-08-13 17:28:41 -0400
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f20e711380
Tilemap doesn't use hardcoded path instead uses generated path from Game.cpp
Alan Youngblood
2023-08-13 17:27:07 -0400
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9b4ea773c3
Updated README.md
Zeronaut
2023-08-13 03:39:09 +0000
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6bdaefdeb9
Clean up git merge on Game.cpp added assets
Alan Youngblood
2023-08-12 23:27:14 -0400
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ff1863182e
Merge Conflicts Resolved
Alan Youngblood
2023-08-12 15:02:40 -0400
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1cbc8cbbc0
All asset paths corrected to use Boost::FS
Alan Youngblood
2023-08-12 14:44:08 -0400
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f449eda43f
Some paths to assets fixed with Boost::FS
Alan Youngblood
2023-08-12 13:52:04 -0400
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a0c06ebe6a
Initial build on macOS
Alan Youngblood
2023-08-12 08:50:32 -0400
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903f81f738
emscripten building, but broken on web
emscripten
Alan Youngblood
2023-08-10 17:40:33 -0400
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e9b36ed8c3
Beginning emscripten refactor with separate build script
Alan Youngblood
2023-08-09 17:01:59 -0400
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bab3487115
Cleaned up old assets
main
Alan Youngblood
2023-08-07 17:33:44 -0400
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2861296840
updated kaijuturtle .png and .json
Zeronaut
2023-08-07 21:18:43 +0000
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3ad0265dbd
updates to spritecomp and keyboard ctrlr
Alan Youngblood
2023-08-07 17:14:17 -0400
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838426ead3
removed old Kaiju-Turtle.png
Alan Youngblood
2023-08-07 16:43:55 -0400
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bcdd633d53
Merge branch 'main' of https://lab.oakcityit.net/gitea/Zeronaut/KaijuSaveEarth
Alan Youngblood
2023-08-07 16:41:02 -0400
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2ba9b016eb
Random updates to game.cpp
Alan Youngblood
2023-08-07 16:36:44 -0400
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654142ae80
Uploaded new Kaiju spritesheet
Zeronaut
2023-08-07 20:33:01 +0000
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936b6806eb
Added sanity checks to tiles
Alan Youngblood
2023-08-05 18:08:05 -0400
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7b2ed8e27b
New tileset & map; todo fix tile sanity check
Alan Youngblood
2023-08-04 22:05:07 -0400
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6568026886
refactored Text, box UI and reconfigured config.json
Alan Youngblood
2023-08-04 14:34:43 -0400
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4c2049a1e0
Tiled map and tileset added
Alan Youngblood
2023-08-02 14:27:59 -0400
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369ad6f83e
Texture assets added
Alan Youngblood
2023-08-02 14:06:19 -0400
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a3cc810e6d
Upload files to 'assets/textures/ui'
Zeronaut
2023-08-01 21:35:12 +0000
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3dd491f5a6
Upload files to 'assets/textures/ui'
Zeronaut
2023-08-01 21:14:12 +0000
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9d61bcf621
Clean up various files
Alan Youngblood
2023-08-01 16:58:06 -0400
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d51cd1d65c
Merging in engine files
Alan Youngblood
2023-08-01 16:46:05 -0400
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15c0ff5856
Pulling in engine files
Alan Youngblood
2023-08-01 16:34:22 -0400
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7cf5dfd83f
Initial commit
Zeronaut
2023-08-01 20:12:55 +0000
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f14960d5ab
Merging Tileson to Master
Alan Youngblood
2023-07-26 16:34:53 -0400
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4b1a80ec40
Cleaned up Tileson and TilemapComponent
Alan Youngblood
2023-07-26 15:47:36 -0400
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1a0bd2ea4e
Tileson fully refactored into engine
Alan Youngblood
2023-07-26 15:13:45 -0400
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b4b83f098d
TileSet Parsing and Setup Refactored
Alan Youngblood
2023-07-25 16:48:12 -0400
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b15316c40e
More work on Tileson integration
Alan Youngblood
2023-07-24 13:41:02 -0400
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bbab18d361
Tileson working with tsj tileset
Alan Youngblood
2023-07-21 00:08:23 -0400
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a3d13f32a5
cleaned up gitignore and build artifacts
Alan Youngblood
2023-07-20 13:47:44 -0400
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9432b68efe
added tileson still debugging
Alan Youngblood
2023-07-20 12:31:37 -0400
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352034790c
integrating tileson with the project for tmx parsing
Alan Youngblood
2023-07-19 17:10:10 -0400
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8aa79741e4
Cleanup on aisle everywhere
Alan Youngblood
2023-07-19 13:16:14 -0400
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8d6fe8556c
Kdevelop included, libtmxparser excluded
Alan Youngblood
2023-07-11 14:40:59 -0400
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e4c270a81d
Kdevelop included, libtmxparser excluded
Alan Youngblood
2023-07-11 14:28:46 -0400
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fd17014eef
SDL libs back to dynamic, libtmxparser fixed
Alan Youngblood
2022-10-14 15:14:06 -0400
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391fcedc37
libSDL2 static build and link
Alan Youngblood
2022-09-30 16:09:12 -0400
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1dec4347e0
Built SDL2_image and _mixer static
Alan Youngblood
2022-09-30 15:49:16 -0400
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e2605bf6c1
Changed to static libraries for libTmxParser
Alan Youngblood
2022-07-18 18:09:09 -0400
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21c30b7f52
Before changing to static libraries
Alan Youngblood
2022-07-04 09:42:42 -0400
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70402c5382
udpated SDL_GetTicks() to SDL_GetTicks64()
Alan Youngblood
2022-05-30 14:02:21 -0400
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4aa7fe1692
predictCollisions working in debug mode
Alan Youngblood
2022-05-14 17:52:05 -0400
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36adcdeac7
predictCollisions func added to Game.cpp
Alan Youngblood
2022-05-13 23:20:08 -0400
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e28a9cebdb
TileMap Debug Colliders Drawing
Alan Youngblood
2022-05-01 17:35:58 -0400
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b94c2cff38
Debug menu scale fixed, Player Tile Position
Alan Youngblood
2022-05-01 15:38:55 -0400
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fb20b8d868
Camera and Tilemaps fixed at 1x res
Alan Youngblood
2022-05-01 11:00:51 -0400
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9f4007bb79
TileMaps and camera tuning
Alan Youngblood
2022-04-29 21:31:34 -0400
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bc4262d552
Continued work on tilemaps/debug
Alan Youngblood
2022-04-08 18:19:27 -0400
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2331110c71
TileMaps and cam debug added
Alan Youngblood
2022-04-07 23:20:19 -0400
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c8aae59f26
TileMaps now render and move with camera
Alan Youngblood
2022-04-04 18:16:20 -0400
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871e6d19c6
TileMaps now render each row correctly
Alan Youngblood
2022-03-27 23:59:12 -0400
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72b4ac9229
TileMapComponent now takes a TMX to render tilemap
Alan Youngblood
2022-03-24 23:34:17 -0400
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dc43e59ff6
halsafar/libtmx-parser added to project
Alan Youngblood
2022-03-21 15:26:13 -0400
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66b8de6f40
Cleaned up UITextComponent and SpriteComponent
Alan Youngblood
2022-02-06 20:12:12 -0500
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b5639e4f41
Basic WordWrap for UIText feature
Alan Youngblood
2022-02-04 17:08:01 -0500
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72a941810d
New UITextComponent implemented
Alan Youngblood
2022-02-03 17:59:50 -0500
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40095cb8b7
Minor tweaks for debug text
Alan Youngblood
2022-01-02 14:05:52 -0500
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af393e8acb
a,d keys implemented and screen for 1080p
Alan Youngblood
2021-12-30 13:42:55 -0500
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b9e9c04235
UI tweaks for more layers and debug
Alan Youngblood
2021-11-07 20:47:58 -0500
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0cc31be0c7
Fixed Gravity to scale correctly with global scale
Alan Youngblood
2021-11-05 21:54:18 -0400
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bd0c49b3ae
Collider debug boxes with SDL_Rect
Alan Youngblood
2021-11-03 17:37:56 -0400
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165052a617
Worked on Colliders
Alan Youngblood
2021-08-25 17:11:46 -0400
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1e5beb5b88
ColliderComponent hidden prop
Alan Youngblood
2021-08-16 17:36:21 -0400
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8713b76f83
added hidden property to Collider Component
Alan Youngblood
2021-08-16 17:29:50 -0400
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586a774cde
cleanup on aisle everywhere
Alan Youngblood
2021-08-02 18:18:04 -0400
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fde99ef76b
added Nic's collision pseudocode
Alan Youngblood
2021-08-02 17:46:06 -0400
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363f28cb9c
Fixed UIText class for non-uniform scale
Alan Youngblood
2021-07-29 08:21:45 -0400
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31e16585d1
added a debug file with console output
Alan Youngblood
2021-07-10 21:24:44 -0400
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10e5be7a65
Working on Collisions
Alan Youngblood
2021-07-10 21:23:45 -0400
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de99b127b1
Added error checking for config.json
Alan Youngblood
2021-03-08 20:51:58 -0500
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fe13bac080
Fixed input bug (see SDL2 Engine Deck)
Alan Youngblood
2021-02-18 14:20:11 -0500
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e4de32f9f7
Added FSM and Game State Manager
Alan Youngblood
2021-02-15 21:10:18 -0500
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78629be4d8
Fixed up collision boxes allowing custom colliders
Alan Youngblood
2021-02-15 00:30:26 -0500
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19f160b6ea
Fire animation finished
Alan Youngblood
2021-02-06 20:04:42 -0500
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a7c7431f8a
Fire Animation nearly complete
Alan Youngblood
2021-02-06 15:18:31 -0500
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a02748d8c0
Final changes posted to GGJ21
Alan Youngblood
2021-01-31 16:52:47 -0500
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a3c829f7c8
Added music and sfx
Alan Youngblood
2021-01-31 16:29:42 -0500
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5d76cfe49c
Fixed map, tweaked gravity/jump, added puppy
Alan Youngblood
2021-01-31 14:29:29 -0500
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3481c20e4f
Firefighter better animations added
Alan Youngblood
2021-01-31 02:10:02 -0500
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697ab6f8fc
Integrated new content, Fixed Map Collision
Alan Youngblood
2021-01-30 20:14:26 -0500
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3f12951802
More Sprite work added
Alan Youngblood
2021-01-30 15:28:33 -0500
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4169e6a568
Added Firefighter sprite
Alan Youngblood
2021-01-30 11:14:00 -0500
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b691641494
Background and tilemap added
Alan Youngblood
2021-01-30 01:34:02 -0500
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618bda931e
Project imported into KDevelop
Alan Youngblood
2021-01-29 22:20:54 -0500
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e89d9c577f
Resolved merge conflicts on README and gitignore
Alan Youngblood
2021-01-29 21:36:19 -0500
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-
b2acceb4b9
first commit
Alan Youngblood
2021-01-29 21:14:20 -0500
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-
882951f340
Initial commit
Zeronaut
2021-01-30 02:10:54 +0000