Imported into Godot 4.3

This commit is contained in:
Alan Youngblood
2024-12-31 16:25:23 -05:00
parent a22832a709
commit 614376e369
65 changed files with 1239 additions and 1739 deletions

View File

@@ -1,17 +1,17 @@
extends Node2D
export(int) var wander_range = 32
@export var wander_range: int = 32
onready var start_position = global_position
onready var target_position = global_position
@onready var start_position = global_position
@onready var target_position = global_position
onready var timer = $Timer
@onready var timer = $Timer
func _ready():
update_target_position()
func update_target_position():
var target_vector = Vector2(rand_range(-wander_range,wander_range), rand_range(-wander_range,wander_range))
var target_vector = Vector2(randf_range(-wander_range,wander_range), randf_range(-wander_range,wander_range))
target_position = start_position + target_vector
func get_time_left():