Imported into Godot 4.3
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://World/Bush.png" type="Texture" id=1]
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[ext_resource path="res://Shadows/LargeShadow.png" type="Texture" id=2]
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[ext_resource path="res://World/Bush.png" type="Texture2D" id=1]
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[ext_resource path="res://Shadows/LargeShadow.png" type="Texture2D" id=2]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 7.99998
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@@ -9,11 +9,11 @@ height = 12.0
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[node name="Bush" type="StaticBody2D"]
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[node name="ShadowSprite" type="Sprite" parent="."]
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[node name="ShadowSprite" type="Sprite2D" parent="."]
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position = Vector2( 0, 6 )
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texture = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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