Enemy Death Effect Added
This commit is contained in:
@ -1,5 +1,7 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
const EnemyDeathEffect = preload("res://Effects/EnemyDeathEffect.tscn")
|
||||
|
||||
var knockback = Vector2.ZERO
|
||||
|
||||
onready var stats = $Stats
|
||||
@ -15,3 +17,6 @@ func _on_Hurtbox_area_entered(area):
|
||||
|
||||
func _on_Stats_no_health():
|
||||
queue_free()
|
||||
var enemyDeathEffect = EnemyDeathEffect.instance()
|
||||
get_parent().add_child(enemyDeathEffect)
|
||||
enemyDeathEffect.global_position = global_position
|
||||
|
Reference in New Issue
Block a user