Enemy Death Effect Added
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@ -677,10 +677,10 @@ anims/RunUp = SubResource( 5 )
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tree_root = SubResource( 18 )
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anim_player = NodePath("../AnimationPlayer")
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parameters/playback = SubResource( 19 )
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parameters/Attack/blend_position = Vector2( 0, 0 )
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parameters/Idle/blend_position = Vector2( 0, 0 )
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parameters/Roll/blend_position = Vector2( -0.00132686, 0.00234544 )
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parameters/Run/blend_position = Vector2( 0, 0 )
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parameters/Attack/blend_position = Vector2( 0, 1 )
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parameters/Idle/blend_position = Vector2( 0, 1 )
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parameters/Roll/blend_position = Vector2( 0, 1 )
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parameters/Run/blend_position = Vector2( 0, 1 )
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[node name="HitboxPivot" type="Position2D" parent="."]
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position = Vector2( 0, -4 )
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