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66 changed files with 1976 additions and 1603 deletions

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@ -1,7 +1,7 @@
extends Camera2D extends Camera2D
@onready var topLeft = $Limits/TopLeft onready var topLeft = $Limits/TopLeft
@onready var bottomRight = $Limits/BottomRight onready var bottomRight = $Limits/BottomRight
func _ready(): func _ready():
limit_top = topLeft.position.y limit_top = topLeft.position.y

View File

@ -5,15 +5,15 @@
[node name="Camera2D" type="Camera2D"] [node name="Camera2D" type="Camera2D"]
position = Vector2( 160, 90 ) position = Vector2( 160, 90 )
current = true current = true
position_smoothing_enabled = true smoothing_enabled = true
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Limits" type="Node" parent="."] [node name="Limits" type="Node" parent="."]
[node name="TopLeft" type="Marker2D" parent="Limits"] [node name="TopLeft" type="Position2D" parent="Limits"]
__meta__ = { __meta__ = {
"_gizmo_extents_": 10.2 "_gizmo_extents_": 10.2
} }
[node name="BottomRight" type="Marker2D" parent="Limits"] [node name="BottomRight" type="Position2D" parent="Limits"]
position = Vector2( 320, 180 ) position = Vector2( 320, 180 )

View File

@ -1,6 +1,7 @@
extends AnimatedSprite2D extends AnimatedSprite
func _ready(): func _ready():
connect("animation_finished", self, "_on_animation_finished")
frame = 0 frame = 0
play("Animate") play("Animate")

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://bmfqf7no8uc14" path="res://.import/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.stex"
path="res://.godot/imported/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://Effects/EnemyDeathEffect.png" source_file="res://Effects/EnemyDeathEffect.png"
dest_files=["res://.godot/imported/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.ctex"] dest_files=[ "res://.import/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,95 +1,63 @@
[gd_scene load_steps=15 format=3 uid="uid://bv2jjgk6veq4l"] [gd_scene load_steps=15 format=2]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="1"] [ext_resource path="res://Effects/Effect.gd" type="Script" id=1]
[ext_resource type="Texture2D" uid="uid://bmfqf7no8uc14" path="res://Effects/EnemyDeathEffect.png" id="2"] [ext_resource path="res://Effects/EnemyDeathEffect.png" type="Texture" id=2]
[ext_resource type="AudioStream" uid="uid://ceo7s8pddaqww" path="res://Music and Sounds/EnemyDie.wav" id="3"] [ext_resource path="res://Music and Sounds/EnemyDie.wav" type="AudioStream" id=3]
[sub_resource type="AtlasTexture" id="1"] [sub_resource type="AtlasTexture" id=1]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 0, 0, 32, 32 ) region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="2"] [sub_resource type="AtlasTexture" id=2]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 32, 0, 32, 32 ) region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="3"] [sub_resource type="AtlasTexture" id=3]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 64, 0, 32, 32 ) region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="4"] [sub_resource type="AtlasTexture" id=4]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 96, 0, 32, 32 ) region = Rect2( 96, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="5"] [sub_resource type="AtlasTexture" id=5]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 128, 0, 32, 32 ) region = Rect2( 128, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="6"] [sub_resource type="AtlasTexture" id=6]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 160, 0, 32, 32 ) region = Rect2( 160, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="7"] [sub_resource type="AtlasTexture" id=7]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 192, 0, 32, 32 ) region = Rect2( 192, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="8"] [sub_resource type="AtlasTexture" id=8]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 224, 0, 32, 32 ) region = Rect2( 224, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="9"] [sub_resource type="AtlasTexture" id=9]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 256, 0, 32, 32 ) region = Rect2( 256, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="10"] [sub_resource type="AtlasTexture" id=10]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 288, 0, 32, 32 ) region = Rect2( 288, 0, 32, 32 )
[sub_resource type="SpriteFrames" id="11"] [sub_resource type="SpriteFrames" id=11]
animations = [ { animations = [ {
"frames": [{ "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
"duration": 1.0, "loop": true,
"texture": SubResource("1") "name": "Animate",
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}, {
"duration": 1.0,
"texture": SubResource("6")
}, {
"duration": 1.0,
"texture": SubResource("7")
}, {
"duration": 1.0,
"texture": SubResource("8")
}, {
"duration": 1.0,
"texture": SubResource("9")
}, {
"duration": 1.0,
"texture": SubResource("10")
}],
"loop": false,
"name": &"Animate",
"speed": 15.0 "speed": 15.0
} ] } ]
[node name="EnemyDeathEffect" type="AnimatedSprite2D"] [node name="EnemyDeathEffect" type="AnimatedSprite"]
sprite_frames = SubResource("11") frames = SubResource( 11 )
animation = &"Animate" animation = "Animate"
offset = Vector2( 0, -8 ) offset = Vector2( 0, -8 )
script = ExtResource("1") script = ExtResource( 1 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3") stream = ExtResource( 3 )
autoplay = true autoplay = true
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://b7rtfcem8vbxx" path="res://.import/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.stex"
path="res://.godot/imported/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://Effects/GrassEffect.png" source_file="res://Effects/GrassEffect.png"
dest_files=["res://.godot/imported/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.ctex"] dest_files=[ "res://.import/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,58 +1,39 @@
[gd_scene load_steps=9 format=3 uid="uid://mhvl6s2ugm6y"] [gd_scene load_steps=9 format=2]
[ext_resource type="Texture2D" uid="uid://b7rtfcem8vbxx" path="res://Effects/GrassEffect.png" id="1"] [ext_resource path="res://Effects/GrassEffect.png" type="Texture" id=1]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="2"] [ext_resource path="res://Effects/Effect.gd" type="Script" id=2]
[sub_resource type="AtlasTexture" id="1"] [sub_resource type="AtlasTexture" id=1]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 ) region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="2"] [sub_resource type="AtlasTexture" id=2]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 32, 0, 32, 32 ) region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="3"] [sub_resource type="AtlasTexture" id=3]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 64, 0, 32, 32 ) region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="4"] [sub_resource type="AtlasTexture" id=4]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 96, 0, 32, 32 ) region = Rect2( 96, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="5"] [sub_resource type="AtlasTexture" id=5]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 128, 0, 32, 32 ) region = Rect2( 128, 0, 32, 32 )
[sub_resource type="SpriteFrames" id="6"] [sub_resource type="SpriteFrames" id=6]
animations = [ { animations = [ {
"frames": [{ "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"duration": 1.0, "loop": true,
"texture": SubResource("1") "name": "Animate",
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}],
"loop": false,
"name": &"Animate",
"speed": 15.0 "speed": 15.0
} ] } ]
[node name="GrassEffect" type="AnimatedSprite2D"] [node name="GrassEffect" type="AnimatedSprite"]
sprite_frames = SubResource("6") frames = SubResource( 6 )
animation = &"Animate" animation = "Animate"
frame = 1
frame_progress = 0.606911
centered = false centered = false
offset = Vector2( -8, -8 ) offset = Vector2( -8, -8 )
script = ExtResource("2") script = ExtResource( 2 )
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://bah6dkm2id" path="res://.import/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.stex"
path="res://.godot/imported/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://Effects/HitEffect.png" source_file="res://Effects/HitEffect.png"
dest_files=["res://.godot/imported/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.ctex"] dest_files=[ "res://.import/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,39 +1,31 @@
[gd_scene load_steps=7 format=3 uid="uid://bojbqk7e5s22v"] [gd_scene load_steps=7 format=2]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="1"] [ext_resource path="res://Effects/Effect.gd" type="Script" id=1]
[ext_resource type="Texture2D" uid="uid://bah6dkm2id" path="res://Effects/HitEffect.png" id="2"] [ext_resource path="res://Effects/HitEffect.png" type="Texture" id=2]
[ext_resource type="AudioStream" uid="uid://ce47h2cdpm1l6" path="res://Music and Sounds/Hit.wav" id="3"] [ext_resource path="res://Music and Sounds/Hit.wav" type="AudioStream" id=3]
[sub_resource type="AtlasTexture" id="1"] [sub_resource type="AtlasTexture" id=1]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 0, 0, 24, 24 ) region = Rect2( 0, 0, 24, 24 )
[sub_resource type="AtlasTexture" id="2"] [sub_resource type="AtlasTexture" id=2]
atlas = ExtResource("2") atlas = ExtResource( 2 )
region = Rect2( 24, 0, 24, 24 ) region = Rect2( 24, 0, 24, 24 )
[sub_resource type="SpriteFrames" id="3"] [sub_resource type="SpriteFrames" id=3]
animations = [ { animations = [ {
"frames": [{ "frames": [ SubResource( 1 ), SubResource( 2 ) ],
"duration": 1.0, "loop": true,
"texture": SubResource("1") "name": "Animate",
}, {
"duration": 1.0,
"texture": SubResource("2")
}],
"loop": false,
"name": &"Animate",
"speed": 10.0 "speed": 10.0
} ] } ]
[node name="HitEffect" type="AnimatedSprite2D"] [node name="HitEffect" type="AnimatedSprite"]
sprite_frames = SubResource("3") frames = SubResource( 3 )
animation = &"Animate" animation = "Animate"
offset = Vector2( 0, -8 ) offset = Vector2( 0, -8 )
script = ExtResource("1") script = ExtResource( 1 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3") stream = ExtResource( 3 )
autoplay = true autoplay = true
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,11 +1,11 @@
extends CharacterBody2D extends KinematicBody2D
const EnemyDeathEffect = preload("res://Effects/EnemyDeathEffect.tscn") const EnemyDeathEffect = preload("res://Effects/EnemyDeathEffect.tscn")
@export var ACCELERATION = 300 export var ACCELERATION = 300
@export var MAX_SPEED = 50 export var MAX_SPEED = 50
@export var FRICTION = 200 export var FRICTION = 200
@export var WANDER_TARGET_RANGE = 4 export var WANDER_TARGET_RANGE = 4
enum { enum {
IDLE, IDLE,
@ -14,26 +14,24 @@ enum {
} }
var knockback = Vector2.ZERO var knockback = Vector2.ZERO
#var velocity = Vector2.ZERO var velocity = Vector2.ZERO
var state = IDLE var state = IDLE
@onready var sprite = get_node("AnimatedSprite2D") onready var sprite = $AnimatedSprite
@onready var stats = get_node("Stats") onready var stats = $Stats
@onready var playerDetectionZone = get_node("PlayerDetectionZone") onready var playerDetectionZone = $PlayerDetectionZone
@onready var hurtbox = get_node("Hurtbox") onready var hurtbox = $Hurtbox
@onready var softCollision = get_node("SoftCollision") onready var softCollision = $SoftCollision
@onready var wanderController = get_node("WanderController") onready var wanderController = $WanderController
@onready var animationPlayer = get_node("AnimationPlayer") onready var animationPlayer = $AnimationPlayer
func _ready(): func _ready():
state = pick_new_state([IDLE,WANDER]) state = pick_new_state([IDLE,WANDER])
func _physics_process(delta): func _physics_process(delta):
knockback = knockback.move_toward(Vector2.ZERO, 200 * delta) knockback = knockback.move_toward(Vector2.ZERO, 200 * delta)
set_velocity(knockback) knockback = move_and_slide(knockback)
move_and_slide()
knockback = velocity
match state: match state:
IDLE: IDLE:
@ -60,9 +58,7 @@ func _physics_process(delta):
if softCollision.is_colliding(): if softCollision.is_colliding():
velocity += softCollision.get_push_vector() * delta * 400 velocity += softCollision.get_push_vector() * delta * 400
set_velocity(velocity) velocity = move_and_slide(velocity)
move_and_slide()
velocity = velocity
func accelerate_towards_point(point,delta): func accelerate_towards_point(point,delta):
var direction = global_position.direction_to(point) var direction = global_position.direction_to(point)
@ -71,7 +67,7 @@ func accelerate_towards_point(point,delta):
func update_wander(): func update_wander():
state = pick_new_state([IDLE, WANDER]) state = pick_new_state([IDLE, WANDER])
wanderController.start_wander_timer(randf_range(1,3)) wanderController.start_wander_timer(rand_range(1,3))
func seek_player(): func seek_player():
if playerDetectionZone.can_see_player(): if playerDetectionZone.can_see_player():
@ -91,7 +87,7 @@ func _on_Hurtbox_area_entered(area):
func _on_Stats_no_health(): func _on_Stats_no_health():
queue_free() queue_free()
var enemyDeathEffect = EnemyDeathEffect.instantiate() var enemyDeathEffect = EnemyDeathEffect.instance()
get_parent().add_child(enemyDeathEffect) get_parent().add_child(enemyDeathEffect)
enemyDeathEffect.global_position = global_position enemyDeathEffect.global_position = global_position

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://sia0qera1a0e" path="res://.import/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.stex"
path="res://.godot/imported/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://Enemies/Bat.png" source_file="res://Enemies/Bat.png"
dest_files=["res://.godot/imported/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.ctex"] dest_files=[ "res://.import/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.stex" ]
[params] [params]
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compress/lossy_quality=0.7 compress/lossy_quality=0.7
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compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,197 +1,169 @@
[gd_scene load_steps=27 format=3 uid="uid://cqhkluf5uxn11"] [gd_scene load_steps=26 format=2]
[ext_resource type="Texture2D" uid="uid://sia0qera1a0e" path="res://Enemies/Bat.png" id="1"] [ext_resource path="res://Enemies/Bat.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://cp46k48acfh6k" path="res://Shadows/SmallShadow.png" id="2"] [ext_resource path="res://Shadows/SmallShadow.png" type="Texture" id=2]
[ext_resource type="PackedScene" path="res://Overlap/Hurtbox.tscn" id="3"] [ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=3]
[ext_resource type="Script" path="res://Enemies/Bat.gd" id="4"] [ext_resource path="res://Enemies/Bat.gd" type="Script" id=4]
[ext_resource type="PackedScene" path="res://Stats.tscn" id="5"] [ext_resource path="res://Stats.tscn" type="PackedScene" id=5]
[ext_resource type="PackedScene" path="res://Enemies/PlayerDetectionZone.tscn" id="6"] [ext_resource path="res://Enemies/PlayerDetectionZone.tscn" type="PackedScene" id=6]
[ext_resource type="PackedScene" path="res://Overlap/Hitbox.tscn" id="7"] [ext_resource path="res://Overlap/Hitbox.tscn" type="PackedScene" id=7]
[ext_resource type="PackedScene" path="res://Overlap/SoftCollision.tscn" id="8"] [ext_resource path="res://Overlap/SoftCollision.tscn" type="PackedScene" id=8]
[ext_resource type="PackedScene" path="res://Overlap/WanderController.tscn" id="9"] [ext_resource path="res://Overlap/WanderController.tscn" type="PackedScene" id=9]
[ext_resource type="Shader" uid="uid://c8kh0c6pydtym" path="res://WhiteColor_shader.tres" id="10"] [ext_resource path="res://WhiteColor_shader.tres" type="Shader" id=10]
[sub_resource type="ShaderMaterial" id="12"] [sub_resource type="ShaderMaterial" id=12]
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("10") shader = ExtResource( 10 )
shader_parameter/active = false shader_param/active = false
[sub_resource type="AtlasTexture" id="1"] [sub_resource type="AtlasTexture" id=1]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 24 ) region = Rect2( 0, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="2"] [sub_resource type="AtlasTexture" id=2]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 16, 0, 16, 24 ) region = Rect2( 16, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="3"] [sub_resource type="AtlasTexture" id=3]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 32, 0, 16, 24 ) region = Rect2( 32, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="4"] [sub_resource type="AtlasTexture" id=4]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 48, 0, 16, 24 ) region = Rect2( 48, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="5"] [sub_resource type="AtlasTexture" id=5]
atlas = ExtResource("1") atlas = ExtResource( 1 )
region = Rect2( 64, 0, 16, 24 ) region = Rect2( 64, 0, 16, 24 )
[sub_resource type="SpriteFrames" id="6"] [sub_resource type="SpriteFrames" id=6]
animations = [ { animations = [ {
"frames": [{ "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"duration": 1.0,
"texture": SubResource("1")
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}],
"loop": true, "loop": true,
"name": &"Fly", "name": "Fly",
"speed": 10.0 "speed": 10.0
} ] } ]
[sub_resource type="CircleShape2D" id="7"] [sub_resource type="CircleShape2D" id=7]
radius = 4.12311 radius = 4.12311
[sub_resource type="CapsuleShape2D" id="8"] [sub_resource type="CapsuleShape2D" id=8]
radius = 4.0 radius = 7.0
height = 16.0 height = 6.0
[sub_resource type="CircleShape2D" id="9"] [sub_resource type="CircleShape2D" id=9]
radius = 61.0328 radius = 61.0328
[sub_resource type="CircleShape2D" id="10"] [sub_resource type="CircleShape2D" id=10]
radius = 5.0 radius = 5.0
[sub_resource type="CircleShape2D" id="11"] [sub_resource type="CircleShape2D" id=11]
radius = 5.0 radius = 5.0
[sub_resource type="Animation" id="13"] [sub_resource type="Animation" id=13]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 0, "update": 0,
"values": [ false ] "values": [ false ]
} }
[sub_resource type="Animation" id="14"] [sub_resource type="Animation" id=14]
resource_name = "Start" resource_name = "Start"
length = 0.2 length = 0.2
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1), "times": PoolRealArray( 0, 0.1 ),
"transitions": PackedFloat32Array(1, 1), "transitions": PoolRealArray( 1, 1 ),
"update": 1, "update": 1,
"values": [ true, false ] "values": [ true, false ]
} }
[sub_resource type="Animation" id="15"] [sub_resource type="Animation" id=15]
resource_name = "Stop" resource_name = "Stop"
length = 0.1 length = 0.1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [ false ] "values": [ false ]
} }
[sub_resource type="AnimationLibrary" id="AnimationLibrary_cy3aa"] [node name="Bat" type="KinematicBody2D"]
_data = {
"RESET": SubResource("13"),
"Start": SubResource("14"),
"Stop": SubResource("15")
}
[node name="Bat" type="CharacterBody2D"]
collision_layer = 16 collision_layer = 16
script = ExtResource("4") script = ExtResource( 4 )
ACCELERATION = 1800
MAX_SPEED = 300
FRICTION = 33
WANDER_TARGET_RANGE = 24
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
material = SubResource("12") material = SubResource( 12 )
sprite_frames = SubResource("6") frames = SubResource( 6 )
animation = &"Fly" animation = "Fly"
autoplay = "Fly" frame = 3
frame = 1 playing = true
frame_progress = 0.870083
offset = Vector2( 0, -12 ) offset = Vector2( 0, -12 )
[node name="ShadowSprite" type="Sprite2D" parent="."] [node name="ShadowSprite" type="Sprite" parent="."]
texture = ExtResource("2") texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false visible = false
shape = SubResource("7") shape = SubResource( 7 )
[node name="Hurtbox" parent="." instance=ExtResource("3")] [node name="Hurtbox" parent="." instance=ExtResource( 3 )]
visible = false
collision_layer = 8 collision_layer = 8
collision_mask = 2
[node name="CollisionShape2D" parent="Hurtbox" index="0"] [node name="CollisionShape2D" parent="Hurtbox" index="0"]
position = Vector2( 0, -14 ) position = Vector2( 0, -14 )
shape = SubResource("8") shape = SubResource( 8 )
[node name="Stats" parent="." instance=ExtResource("5")] [node name="Stats" parent="." instance=ExtResource( 5 )]
max_health = 2 max_health = 2
[node name="PlayerDetectionZone" parent="." instance=ExtResource("6")] [node name="PlayerDetectionZone" parent="." instance=ExtResource( 6 )]
visible = false visible = false
[node name="CollisionShape2D" parent="PlayerDetectionZone" index="0"] [node name="CollisionShape2D" parent="PlayerDetectionZone" index="0"]
modulate = Color( 1, 1, 1, 0.258824 ) modulate = Color( 1, 1, 1, 0.258824 )
shape = SubResource("9") shape = SubResource( 9 )
[node name="Hitbox" parent="." instance=ExtResource("7")] [node name="Hitbox" parent="." instance=ExtResource( 7 )]
visible = false visible = false
collision_layer = 16 collision_mask = 4
[node name="CollisionShape2D" parent="Hitbox" index="0"] [node name="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2( 0, -15 ) position = Vector2( 0, -15 )
shape = SubResource("10") shape = SubResource( 10 )
[node name="SoftCollision" parent="." instance=ExtResource("8")] [node name="SoftCollision" parent="." instance=ExtResource( 8 )]
collision_mask = 3
[node name="CollisionShape2D" parent="SoftCollision" index="0"] [node name="CollisionShape2D" parent="SoftCollision" index="0"]
shape = SubResource("11") shape = SubResource( 11 )
[node name="WanderController" parent="." instance=ExtResource("9")] [node name="WanderController" parent="." instance=ExtResource( 9 )]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = { anims/RESET = SubResource( 13 )
"": SubResource("AnimationLibrary_cy3aa") anims/Start = SubResource( 14 )
} anims/Stop = SubResource( 15 )
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] [connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
[connection signal="invincibility_ended" from="Hurtbox" to="." method="_on_Hurtbox_invincibility_ended"] [connection signal="invincibility_ended" from="Hurtbox" to="." method="_on_Hurtbox_invincibility_ended"]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://ceo7s8pddaqww" path="res://.import/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"
path="res://.godot/imported/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"
[deps] [deps]
source_file="res://Music and Sounds/EnemyDie.wav" source_file="res://Music and Sounds/EnemyDie.wav"
dest_files=["res://.godot/imported/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"] dest_files=[ "res://.import/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://dwjvh7kwt62da" path="res://.import/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"
path="res://.godot/imported/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"
[deps] [deps]
source_file="res://Music and Sounds/Evade.wav" source_file="res://Music and Sounds/Evade.wav"
dest_files=["res://.godot/imported/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"] dest_files=[ "res://.import/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://ce47h2cdpm1l6" path="res://.import/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"
path="res://.godot/imported/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"
[deps] [deps]
source_file="res://Music and Sounds/Hit.wav" source_file="res://Music and Sounds/Hit.wav"
dest_files=["res://.godot/imported/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"] dest_files=[ "res://.import/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://dln8alqmnwodr" path="res://.import/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"
path="res://.godot/imported/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"
[deps] [deps]
source_file="res://Music and Sounds/Hurt.wav" source_file="res://Music and Sounds/Hurt.wav"
dest_files=["res://.godot/imported/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"] dest_files=[ "res://.import/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://cy108rbmgusfb" path="res://.import/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"
path="res://.godot/imported/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"
[deps] [deps]
source_file="res://Music and Sounds/Menu Move.wav" source_file="res://Music and Sounds/Menu Move.wav"
dest_files=["res://.godot/imported/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"] dest_files=[ "res://.import/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://cbd662au7eyfc" path="res://.import/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"
path="res://.godot/imported/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"
[deps] [deps]
source_file="res://Music and Sounds/Menu Select.wav" source_file="res://Music and Sounds/Menu Select.wav"
dest_files=["res://.godot/imported/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"] dest_files=[ "res://.import/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample" ]
[params] [params]

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@ -2,18 +2,14 @@
importer="mp3" importer="mp3"
type="AudioStreamMP3" type="AudioStreamMP3"
uid="uid://cs4aeddnh0sim" path="res://.import/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"
path="res://.godot/imported/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"
[deps] [deps]
source_file="res://Music and Sounds/Music.mp3" source_file="res://Music and Sounds/Music.mp3"
dest_files=["res://.godot/imported/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"] dest_files=[ "res://.import/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str" ]
[params] [params]
loop=true loop=true
loop_offset=0 loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://cite3jg1khmgo" path="res://.import/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"
path="res://.godot/imported/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"
[deps] [deps]
source_file="res://Music and Sounds/Pause.wav" source_file="res://Music and Sounds/Pause.wav"
dest_files=["res://.godot/imported/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"] dest_files=[ "res://.import/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://bo14kc5oajchr" path="res://.import/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"
path="res://.godot/imported/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"
[deps] [deps]
source_file="res://Music and Sounds/Swipe.wav" source_file="res://Music and Sounds/Swipe.wav"
dest_files=["res://.godot/imported/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"] dest_files=[ "res://.import/Swipe.wav-1b0f341b1727da219872e70c921da651.sample" ]
[params] [params]

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@ -1,14 +1,13 @@
[remap] [remap]
importer="wav" importer="wav"
type="AudioStreamWAV" type="AudioStreamSample"
uid="uid://dlpqwfvttceok" path="res://.import/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"
path="res://.godot/imported/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"
[deps] [deps]
source_file="res://Music and Sounds/Unpause.wav" source_file="res://Music and Sounds/Unpause.wav"
dest_files=["res://.godot/imported/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"] dest_files=[ "res://.import/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample" ]
[params] [params]

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@ -1,3 +1,3 @@
extends Area2D extends Area2D
@export var damage = 1 export var damage = 1

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@ -2,10 +2,10 @@ extends Area2D
const HitEffect = preload("res://Effects/HitEffect.tscn") const HitEffect = preload("res://Effects/HitEffect.tscn")
var invincible = false: set = set_invincible var invincible = false setget set_invincible
@onready var timer = $Timer onready var timer = $Timer
@onready var collisionShape = $CollisionShape2D onready var collisionShape = $CollisionShape2D
signal invincibility_started signal invincibility_started
signal invincibility_ended signal invincibility_ended
@ -21,7 +21,7 @@ func start_invincibility(duration):
timer.start(duration) timer.start(duration)
func create_hit_effect(): func create_hit_effect():
var effect = HitEffect.instantiate() var effect = HitEffect.instance()
var main = get_tree().current_scene var main = get_tree().current_scene
main.add_child(effect) main.add_child(effect)
effect.global_position = global_position effect.global_position = global_position

View File

@ -1,17 +1,17 @@
extends Node2D extends Node2D
@export var wander_range: int = 32 export(int) var wander_range = 32
@onready var start_position = global_position onready var start_position = global_position
@onready var target_position = global_position onready var target_position = global_position
@onready var timer = $Timer onready var timer = $Timer
func _ready(): func _ready():
update_target_position() update_target_position()
func update_target_position(): func update_target_position():
var target_vector = Vector2(randf_range(-wander_range,wander_range), randf_range(-wander_range,wander_range)) var target_vector = Vector2(rand_range(-wander_range,wander_range), rand_range(-wander_range,wander_range))
target_position = start_position + target_vector target_position = start_position + target_vector
func get_time_left(): func get_time_left():

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@ -1,10 +1,12 @@
extends CharacterBody2D extends KinematicBody2D
const PlayerHurtSound = preload("res://Player/PlayerHurtSound.tscn")
var velocity = Vector2.ZERO
var input_vector = Vector2.ZERO var input_vector = Vector2.ZERO
var roll_vector = Vector2.DOWN var roll_vector = Vector2.DOWN
var stats = PlayerStats var stats = PlayerStats
const PlayerHurtSound = preload("res://Player/PlayerHurtSound.tscn")
const ACCELERATION = 500 const ACCELERATION = 500
const MAX_SPEED = 80 const MAX_SPEED = 80
const ROLL_SPEED = 120 const ROLL_SPEED = 120
@ -18,16 +20,15 @@ enum {
var state = MOVE var state = MOVE
@onready var animationTree = get_node("AnimationTree") onready var animationPlayer = $AnimationPlayer
@onready var blinkAnimationPlayer = get_node("BlinkAnimationPlayer") onready var blinkAnimationPlayer = $BlinkAnimationPlayer
@onready var animationPlayer = get_node("AnimationPlayer") onready var animationTree = $AnimationTree
@onready var animationState = animationTree.get("parameters/playback") onready var animationState = animationTree.get("parameters/playback")
@onready var swordHitbox = get_node("HitboxPivot/SwordHitbox") onready var swordHitbox = $HitboxPivot/SwordHitbox
@onready var hurtBox = get_node("Hurtbox") onready var hurtBox = $Hurtbox
func _ready(): func _ready():
stats.connect("no_health", Callable(self, "queue_free")) stats.connect("no_health", self, "queue_free")
animationTree.active = true animationTree.active = true
swordHitbox.knockback_vector = roll_vector swordHitbox.knockback_vector = roll_vector
blinkAnimationPlayer.play("Stop") blinkAnimationPlayer.play("Stop")
@ -88,9 +89,7 @@ func attack_state():
#velocity = move_and_slide(velocity) #velocity = move_and_slide(velocity)
func move(): func move():
set_velocity(velocity) velocity = move_and_slide(velocity)
move_and_slide()
velocity = velocity
func attack_aninimation_finished(): func attack_aninimation_finished():
state = MOVE state = MOVE
@ -99,15 +98,18 @@ func attack_aninimation_finished():
#func _process(delta): #func _process(delta):
# pass # pass
func _on_Hurtbox_invincibility_started():
blinkAnimationPlayer.play("Start")
func _on_Hurtbox_invincibility_ended(): func _on_Hurtbox_area_entered(_area):
blinkAnimationPlayer.play("Stop")
func _on_hurtbox_area_entered(area: Area2D) -> void:
stats.health -= 1 stats.health -= 1
hurtBox.start_invincibility(0.6) hurtBox.start_invincibility(0.6)
hurtBox.create_hit_effect() hurtBox.create_hit_effect()
var playerHurtSounds = PlayerHurtSound.instantiate() var playerHurtSounds = PlayerHurtSound.instance()
get_tree().current_scene.add_child(playerHurtSounds) get_tree().current_scene.add_child(playerHurtSounds)
func _on_Hurtbox_invincibility_started():
blinkAnimationPlayer.play("Start")
func _on_Hurtbox_invincibility_ended():
blinkAnimationPlayer.play("Stop")

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@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://7uqxws8djwvh" path="res://.import/Player.png-3d0801c65bdfc563657cfa304115f1c7.stex"
path="res://.godot/imported/Player.png-3d0801c65bdfc563657cfa304115f1c7.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://Player/Player.png" source_file="res://Player/Player.png"
dest_files=["res://.godot/imported/Player.png-3d0801c65bdfc563657cfa304115f1c7.ctex"] dest_files=[ "res://.import/Player.png-3d0801c65bdfc563657cfa304115f1c7.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

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@ -8,7 +8,7 @@ extends AudioStreamPlayer
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
connect("finished", Callable(self, "queue_free")) connect("finished", self, "queue_free")
# Called every frame. 'delta' is the elapsed time since the previous frame. # Called every frame. 'delta' is the elapsed time since the previous frame.

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@ -1,9 +1,8 @@
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extends Node extends Node
@export var max_health: int = 1: set = set_max_health export(int) var max_health = 1 setget set_max_health
var health = max_health: set = set_health var health = max_health setget set_health
signal no_health signal no_health
signal health_changed(value) signal health_changed(value)

View File

@ -1,24 +1,24 @@
extends Control extends Control
var hearts = 4: set = set_hearts var hearts = 4 setget set_hearts
var max_hearts = 4: set = set_max_hearts var max_hearts = 4 setget set_max_hearts
@onready var heartUIFull = $HeartUIFull onready var heartUIFull = $HeartUIFull
@onready var heartUIEmpty = $HeartUIEmpty onready var heartUIEmpty = $HeartUIEmpty
func set_hearts(value): func set_hearts(value):
hearts = clamp(value, 0, max_hearts) hearts = clamp(value, 0, max_hearts)
if heartUIFull != null: if heartUIFull != null:
heartUIFull.size.x = hearts * 15 heartUIFull.rect_size.x = hearts * 15
func set_max_hearts(value): func set_max_hearts(value):
max_hearts = max(value, 1) max_hearts = max(value, 1)
self.hearts = min(hearts, max_hearts) self.hearts = min(hearts, max_hearts)
if heartUIEmpty != null: if heartUIEmpty != null:
heartUIEmpty.size.x = max_hearts * 15 heartUIEmpty.rect_size.x = max_hearts * 15
func _ready(): func _ready():
self.max_hearts = PlayerStats.max_health self.max_hearts = PlayerStats.max_health
self.hearts = PlayerStats.health self.hearts = PlayerStats.health
PlayerStats.connect("health_changed", Callable(self, "set_hearts")) PlayerStats.connect("health_changed", self, "set_hearts")
PlayerStats.connect("max_health_changed", Callable(self, "set_max_hearts")) PlayerStats.connect("max_health_changed", self, "set_max_hearts")

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layout_mode = 3 margin_left = 2.0
anchors_preset = 0 margin_top = 2.0
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offset_top = 2.0 margin_bottom = 27.0
offset_right = 124.0 script = ExtResource( 1 )
offset_bottom = 27.0
script = ExtResource("1")
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layout_mode = 0 margin_right = 59.0
offset_right = 59.0 margin_bottom = 12.0
offset_bottom = 12.0 texture = ExtResource( 2 )
texture = ExtResource("2") stretch_mode = 2
stretch_mode = 1
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texture_filter = 1 margin_right = 60.0
texture_repeat = 2 margin_bottom = 11.0
layout_mode = 0 texture = ExtResource( 3 )
offset_right = 60.0 expand = true
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@ -8,7 +8,7 @@ func _ready():
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compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://dxna4h0s6lnol" path="res://.import/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.stex"
path="res://.godot/imported/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://index.apple-touch-icon.png" source_file="res://index.apple-touch-icon.png"
dest_files=["res://.godot/imported/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.ctex"] dest_files=[ "res://.import/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://vxguehaespet" path="res://.import/index.icon.png-5665fad188e88d1e882500a4376bfe02.stex"
path="res://.godot/imported/index.icon.png-5665fad188e88d1e882500a4376bfe02.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://index.icon.png" source_file="res://index.icon.png"
dest_files=["res://.godot/imported/index.icon.png-5665fad188e88d1e882500a4376bfe02.ctex"] dest_files=[ "res://.import/index.icon.png-5665fad188e88d1e882500a4376bfe02.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -1,9 +1,8 @@
[remap] [remap]
importer="texture" importer="texture"
type="CompressedTexture2D" type="StreamTexture"
uid="uid://dnas6bvkfc6d6" path="res://.import/index.png-5122033cac747157decad52589e2295c.stex"
path="res://.godot/imported/index.png-5122033cac747157decad52589e2295c.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
@ -11,24 +10,26 @@ metadata={
[deps] [deps]
source_file="res://index.png" source_file="res://index.png"
dest_files=["res://.godot/imported/index.png-5122033cac747157decad52589e2295c.ctex"] dest_files=[ "res://.import/index.png-5122033cac747157decad52589e2295c.stex" ]
[params] [params]
compress/mode=0 compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/hdr_compression=1 compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 flags/repeat=0
mipmaps/generate=false flags/filter=false
mipmaps/limit=-1 flags/mipmaps=false
roughness/mode=0 flags/anisotropic=false
roughness/src_normal="" flags/srgb=2
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false stream=false
process/hdr_clamp_exposure=false size_limit=0
process/size_limit=0 detect_3d=false
detect_3d/compress_to=1 svg/scale=1.0

View File

@ -6,13 +6,12 @@
; [section] ; section goes between [] ; [section] ; section goes between []
; param=value ; assign values to parameters ; param=value ; assign values to parameters
config_version=5 config_version=4
[application] [application]
config/name="ActionRPG-HeartBeast" config/name="ActionRPG-HeartBeast"
run/main_scene="res://World.tscn" run/main_scene="res://World.tscn"
config/features=PackedStringArray("4.3")
config/icon="res://icon.png" config/icon="res://icon.png"
[autoload] [autoload]
@ -21,12 +20,13 @@ PlayerStats="*res://Player/PlayerStats.tscn"
[display] [display]
window/size/viewport_width=320 window/size/width=320
window/size/viewport_height=180 window/size/height=180
window/size/window_width_override=1920 window/size/test_width=1920
window/size/window_height_override=1080 window/size/test_height=1080
window/stretch/scale=6.0 window/dpi/allow_hidpi=true
window/stretch/scale_mode="integer" window/stretch/mode="2d"
window/stretch/aspect="keep"
[gui] [gui]
@ -60,42 +60,42 @@ texture={
ui_left={ ui_left={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
ui_right={ ui_right={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
ui_up={ ui_up={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
ui_down={ ui_down={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
attack={ attack={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":74,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
roll={ roll={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":75,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":75,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
@ -119,7 +119,7 @@ common/enable_pause_aware_picking=true
[rendering] [rendering]
textures/canvas_textures/default_texture_filter=0
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2" quality/driver/driver_name="GLES2"
vram_compression/import_etc=true vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"

View File

@ -1,11 +1,11 @@
[gd_scene load_steps=7 format=2] [gd_scene load_steps=7 format=2]
[ext_resource path="res://UI/TouchButtons6.png" type="Texture2D" id=1] [ext_resource path="res://UI/TouchButtons6.png" type="Texture" id=1]
[ext_resource path="res://UI/TouchButtons3.png" type="Texture2D" id=2] [ext_resource path="res://UI/TouchButtons3.png" type="Texture" id=2]
[ext_resource path="res://UI/TouchButtons5.png" type="Texture2D" id=3] [ext_resource path="res://UI/TouchButtons5.png" type="Texture" id=3]
[ext_resource path="res://UI/TouchButtons1.png" type="Texture2D" id=4] [ext_resource path="res://UI/TouchButtons1.png" type="Texture" id=4]
[ext_resource path="res://UI/TouchButtons2.png" type="Texture2D" id=5] [ext_resource path="res://UI/TouchButtons2.png" type="Texture" id=5]
[ext_resource path="res://UI/TouchButtons4.png" type="Texture2D" id=6] [ext_resource path="res://UI/TouchButtons4.png" type="Texture" id=6]
[node name="TouchControls" type="CanvasLayer"] [node name="TouchControls" type="CanvasLayer"]