actionrpg-heartbeast/ActionRPG-HeartBeast/UI/HealthUI.gd
2024-11-24 12:41:42 -05:00

20 lines
447 B
GDScript

extends Control
var hearts = 4 setget set_hearts
var max_hearts = 4 setget set_max_hearts
onready var label = $Label
func set_hearts(value):
hearts = clamp(value, 0, max_hearts)
if label != null:
label.text = "HP = " + str(hearts)
func set_max_hearts(value):
max_hearts = max(value, 1)
func _ready():
self.max_hearts = PlayerStats.max_health
self.hearts = PlayerStats.health
PlayerStats.connect("health_changed", self, "set_hearts")