Zeronaut
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-09-30 20:09:21 +00:00
391fcedc37 libSDL2 static build and link
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-09-30 19:49:39 +00:00
1dec4347e0 Built SDL2_image and _mixer static
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-09-12 21:31:23 +00:00
74ecb35c65 Coroutines Implemented for Planting
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-08-14 23:20:51 +00:00
a805969790 Rando Weather, fixed player anim
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-08-12 03:07:18 +00:00
d0ed65a75b Fixed Cam, consider clipping map to always show sky
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-08-12 02:06:05 +00:00
0282c21b18 Collision system added, cam needs work
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-08-12 00:17:52 +00:00
a13bd9a932 updated README.md
Zeronaut created branch master in Zeronaut/ContinuumGame 2022-08-11 23:59:21 +00:00
Zeronaut pushed to master at Zeronaut/ContinuumGame 2022-08-11 23:59:21 +00:00
d770f140ba added README.md
cf32124318 initial commit
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Zeronaut created repository Zeronaut/ContinuumGame 2022-08-11 23:52:35 +00:00
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-07-18 22:09:19 +00:00
e2605bf6c1 Changed to static libraries for libTmxParser
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-07-04 13:42:51 +00:00
21c30b7f52 Before changing to static libraries
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-30 18:02:32 +00:00
70402c5382 udpated SDL_GetTicks() to SDL_GetTicks64()
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-14 21:52:15 +00:00
4aa7fe1692 predictCollisions working in debug mode
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-14 03:20:23 +00:00
36adcdeac7 predictCollisions func added to Game.cpp
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-01 21:36:07 +00:00
e28a9cebdb TileMap Debug Colliders Drawing
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-01 19:39:03 +00:00
b94c2cff38 Debug menu scale fixed, Player Tile Position
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-05-01 15:01:01 +00:00
fb20b8d868 Camera and Tilemaps fixed at 1x res
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-04-30 01:31:44 +00:00
9f4007bb79 TileMaps and camera tuning
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-04-08 22:19:36 +00:00
bc4262d552 Continued work on tilemaps/debug