Zeronaut
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-04-08 03:20:34 +00:00
2331110c71 TileMaps and cam debug added
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-04-04 22:16:35 +00:00
c8aae59f26 TileMaps now render and move with camera
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-03-28 03:59:21 +00:00
871e6d19c6 TileMaps now render each row correctly
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-03-25 03:34:30 +00:00
72b4ac9229 TileMapComponent now takes a TMX to render tilemap
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-03-21 19:26:29 +00:00
dc43e59ff6 halsafar/libtmx-parser added to project
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-02-07 01:12:30 +00:00
66b8de6f40 Cleaned up UITextComponent and SpriteComponent
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-02-04 22:08:32 +00:00
b5639e4f41 Basic WordWrap for UIText feature
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-02-03 23:00:08 +00:00
72a941810d New UITextComponent implemented
Zeronaut pushed to master at Zeronaut/BeagleRescue 2022-01-02 19:06:03 +00:00
40095cb8b7 Minor tweaks for debug text
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-12-30 18:53:50 +00:00
af393e8acb a,d keys implemented and screen for 1080p
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-11-08 01:58:05 +00:00
b9e9c04235 UI tweaks for more layers and debug
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-11-06 01:56:54 +00:00
0cc31be0c7 Fixed Gravity to scale correctly with global scale
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-11-03 21:38:53 +00:00
bd0c49b3ae Collider debug boxes with SDL_Rect
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-08-25 21:24:17 +00:00
165052a617 Worked on Colliders
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-08-16 21:36:57 +00:00
1e5beb5b88 ColliderComponent hidden prop
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-08-16 21:31:55 +00:00
8713b76f83 added hidden property to Collider Component
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-08-02 22:18:44 +00:00
586a774cde cleanup on aisle everywhere
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-08-02 21:47:00 +00:00
fde99ef76b added Nic's collision pseudocode
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-07-29 12:29:17 +00:00
363f28cb9c Fixed UIText class for non-uniform scale
Zeronaut pushed to master at Zeronaut/BeagleRescue 2021-07-11 01:27:17 +00:00
31e16585d1 added a debug file with console output
10e5be7a65 Working on Collisions
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