Merge Conflicts Resolved
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commit
ff1863182e
@ -145,6 +145,7 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
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}
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std::string kaijuTex = Game::projPath + "assets/textures/actors/kaijuturtle.png";
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<<<<<<< HEAD
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std::string fontTex = Game::projPath + "assets/textures/ui/ui-font-lorez5.png";
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std::string textBoxTex = Game::projPath + "assets/textures/ui/ui-element-bubble.png";
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std::string musicFile = Game::projPath + "assets/audio/music/sillypuppy.ogg";
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@ -153,6 +154,13 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
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assets->AddTexture("player", kaijuTex.c_str());
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assets->AddTexture("font", fontTex.c_str());
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assets->AddTexture("textBox", textBoxTex.c_str());
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=======
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assets->AddTexture("player", kaijuTex.c_str());
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assets->AddTexture("font", "assets/textures/ui/ui-font-lorez5.png");
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assets->AddTexture("textBox", "assets/textures/ui/ui-element-bubble.png");
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assets->AddTexture("collider","assets/textures/ColTex.png");
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>>>>>>> f449eda43f6cbd3f90508029e94741f4c2de1f9b
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assets->AddMusicTrack("simonZ",musicFile.c_str());
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