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871e6d19c6
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TileMaps now render each row correctly
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2022-03-27 23:59:12 -04:00 |
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72b4ac9229
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TileMapComponent now takes a TMX to render tilemap
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2022-03-24 23:34:17 -04:00 |
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dc43e59ff6
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halsafar/libtmx-parser added to project
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2022-03-21 15:26:13 -04:00 |
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72a941810d
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New UITextComponent implemented
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2022-02-03 17:59:50 -05:00 |
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af393e8acb
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a,d keys implemented and screen for 1080p
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2021-12-30 13:42:55 -05:00 |
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b9e9c04235
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UI tweaks for more layers and debug
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2021-11-07 20:47:58 -05:00 |
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0cc31be0c7
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Fixed Gravity to scale correctly with global scale
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2021-11-05 21:54:18 -04:00 |
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bd0c49b3ae
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Collider debug boxes with SDL_Rect
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2021-11-03 17:37:56 -04:00 |
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de99b127b1
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Added error checking for config.json
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2021-03-08 20:51:58 -05:00 |
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a02748d8c0
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Final changes posted to GGJ21
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2021-01-31 16:52:47 -05:00 |
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b691641494
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Background and tilemap added
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2021-01-30 01:34:02 -05:00 |
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618bda931e
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Project imported into KDevelop
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2021-01-29 22:20:54 -05:00 |
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b2acceb4b9
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first commit
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2021-01-29 21:14:20 -05:00 |
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