Commit Graph

17 Commits

Author SHA1 Message Date
Alan Youngblood
bbab18d361 Tileson working with tsj tileset 2023-07-21 00:08:23 -04:00
Alan Youngblood
8aa79741e4 Cleanup on aisle everywhere 2023-07-19 13:16:14 -04:00
21c30b7f52 Before changing to static libraries 2022-07-04 09:42:42 -04:00
70402c5382 udpated SDL_GetTicks() to SDL_GetTicks64() 2022-05-30 14:02:21 -04:00
4aa7fe1692 predictCollisions working in debug mode 2022-05-14 17:52:05 -04:00
36adcdeac7 predictCollisions func added to Game.cpp 2022-05-13 23:20:08 -04:00
b94c2cff38 Debug menu scale fixed, Player Tile Position 2022-05-01 15:38:55 -04:00
871e6d19c6 TileMaps now render each row correctly 2022-03-27 23:59:12 -04:00
72b4ac9229 TileMapComponent now takes a TMX to render tilemap 2022-03-24 23:34:17 -04:00
72a941810d New UITextComponent implemented 2022-02-03 17:59:50 -05:00
af393e8acb a,d keys implemented and screen for 1080p 2021-12-30 13:42:55 -05:00
b9e9c04235 UI tweaks for more layers and debug 2021-11-07 20:47:58 -05:00
0cc31be0c7 Fixed Gravity to scale correctly with global scale 2021-11-05 21:54:18 -04:00
bd0c49b3ae Collider debug boxes with SDL_Rect 2021-11-03 17:37:56 -04:00
de99b127b1 Added error checking for config.json 2021-03-08 20:51:58 -05:00
b691641494 Background and tilemap added 2021-01-30 01:34:02 -05:00
b2acceb4b9 first commit 2021-01-29 21:14:20 -05:00