Compare commits

...

5 Commits

Author SHA1 Message Date
Alan Youngblood
eda6286cc2 Fixed UI, needed set to tiling. 2025-01-18 12:08:00 -05:00
Alan Youngblood
3db440b7a9 Fixed Signals, effects, and collisions. 2025-01-18 12:02:23 -05:00
Alan Youngblood
41db52db5c Various debugging for 4.3 import, mostly collision shapes and ysort 2025-01-05 18:27:51 -05:00
Alan Youngblood
01051a3205 Running in Godot 4.3, scale fixed 2025-01-04 22:58:32 -05:00
Alan Youngblood
614376e369 Imported into Godot 4.3 2024-12-31 16:25:23 -05:00
66 changed files with 1595 additions and 1968 deletions

View File

@ -1,7 +1,7 @@
extends Camera2D
onready var topLeft = $Limits/TopLeft
onready var bottomRight = $Limits/BottomRight
@onready var topLeft = $Limits/TopLeft
@onready var bottomRight = $Limits/BottomRight
func _ready():
limit_top = topLeft.position.y

View File

@ -5,15 +5,15 @@
[node name="Camera2D" type="Camera2D"]
position = Vector2( 160, 90 )
current = true
smoothing_enabled = true
position_smoothing_enabled = true
script = ExtResource( 1 )
[node name="Limits" type="Node" parent="."]
[node name="TopLeft" type="Position2D" parent="Limits"]
[node name="TopLeft" type="Marker2D" parent="Limits"]
__meta__ = {
"_gizmo_extents_": 10.2
}
[node name="BottomRight" type="Position2D" parent="Limits"]
[node name="BottomRight" type="Marker2D" parent="Limits"]
position = Vector2( 320, 180 )

View File

@ -1,7 +1,6 @@
extends AnimatedSprite
extends AnimatedSprite2D
func _ready():
connect("animation_finished", self, "_on_animation_finished")
frame = 0
play("Animate")

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.stex"
type="CompressedTexture2D"
uid="uid://bmfqf7no8uc14"
path="res://.godot/imported/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Effects/EnemyDeathEffect.png"
dest_files=[ "res://.import/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.stex" ]
dest_files=["res://.godot/imported/EnemyDeathEffect.png-b5f2aceef00ffbc3c194806ee7af6666.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,63 +1,95 @@
[gd_scene load_steps=15 format=2]
[gd_scene load_steps=15 format=3 uid="uid://bv2jjgk6veq4l"]
[ext_resource path="res://Effects/Effect.gd" type="Script" id=1]
[ext_resource path="res://Effects/EnemyDeathEffect.png" type="Texture" id=2]
[ext_resource path="res://Music and Sounds/EnemyDie.wav" type="AudioStream" id=3]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://bmfqf7no8uc14" path="res://Effects/EnemyDeathEffect.png" id="2"]
[ext_resource type="AudioStream" uid="uid://ceo7s8pddaqww" path="res://Music and Sounds/EnemyDie.wav" id="3"]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="1"]
atlas = ExtResource("2")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="2"]
atlas = ExtResource("2")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 2 )
region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="3"]
atlas = ExtResource("2")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 2 )
region = Rect2( 96, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="4"]
atlas = ExtResource("2")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 2 )
region = Rect2( 128, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="5"]
atlas = ExtResource("2")
region = Rect2(128, 0, 32, 32)
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 2 )
region = Rect2( 160, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="6"]
atlas = ExtResource("2")
region = Rect2(160, 0, 32, 32)
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 2 )
region = Rect2( 192, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="7"]
atlas = ExtResource("2")
region = Rect2(192, 0, 32, 32)
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 2 )
region = Rect2( 224, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="8"]
atlas = ExtResource("2")
region = Rect2(224, 0, 32, 32)
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 2 )
region = Rect2( 256, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="9"]
atlas = ExtResource("2")
region = Rect2(256, 0, 32, 32)
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 2 )
region = Rect2( 288, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="10"]
atlas = ExtResource("2")
region = Rect2(288, 0, 32, 32)
[sub_resource type="SpriteFrames" id=11]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
"loop": true,
"name": "Animate",
[sub_resource type="SpriteFrames" id="11"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("1")
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}, {
"duration": 1.0,
"texture": SubResource("6")
}, {
"duration": 1.0,
"texture": SubResource("7")
}, {
"duration": 1.0,
"texture": SubResource("8")
}, {
"duration": 1.0,
"texture": SubResource("9")
}, {
"duration": 1.0,
"texture": SubResource("10")
}],
"loop": false,
"name": &"Animate",
"speed": 15.0
} ]
}]
[node name="EnemyDeathEffect" type="AnimatedSprite"]
frames = SubResource( 11 )
animation = "Animate"
offset = Vector2( 0, -8 )
script = ExtResource( 1 )
[node name="EnemyDeathEffect" type="AnimatedSprite2D"]
sprite_frames = SubResource("11")
animation = &"Animate"
offset = Vector2(0, -8)
script = ExtResource("1")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
stream = ExtResource("3")
autoplay = true
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.stex"
type="CompressedTexture2D"
uid="uid://b7rtfcem8vbxx"
path="res://.godot/imported/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Effects/GrassEffect.png"
dest_files=[ "res://.import/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.stex" ]
dest_files=["res://.godot/imported/GrassEffect.png-e13c4c94a67cb5ef9b389379ed46bf17.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,39 +1,58 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=9 format=3 uid="uid://mhvl6s2ugm6y"]
[ext_resource path="res://Effects/GrassEffect.png" type="Texture" id=1]
[ext_resource path="res://Effects/Effect.gd" type="Script" id=2]
[ext_resource type="Texture2D" uid="uid://b7rtfcem8vbxx" path="res://Effects/GrassEffect.png" id="1"]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="2"]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="1"]
atlas = ExtResource("1")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="2"]
atlas = ExtResource("1")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="3"]
atlas = ExtResource("1")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 96, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="4"]
atlas = ExtResource("1")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 128, 0, 32, 32 )
[sub_resource type="AtlasTexture" id="5"]
atlas = ExtResource("1")
region = Rect2(128, 0, 32, 32)
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"loop": true,
"name": "Animate",
[sub_resource type="SpriteFrames" id="6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("1")
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}],
"loop": false,
"name": &"Animate",
"speed": 15.0
} ]
}]
[node name="GrassEffect" type="AnimatedSprite"]
frames = SubResource( 6 )
animation = "Animate"
[node name="GrassEffect" type="AnimatedSprite2D"]
sprite_frames = SubResource("6")
animation = &"Animate"
frame = 1
frame_progress = 0.606911
centered = false
offset = Vector2( -8, -8 )
script = ExtResource( 2 )
offset = Vector2(-8, -8)
script = ExtResource("2")
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.stex"
type="CompressedTexture2D"
uid="uid://bah6dkm2id"
path="res://.godot/imported/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Effects/HitEffect.png"
dest_files=[ "res://.import/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.stex" ]
dest_files=["res://.godot/imported/HitEffect.png-4a350a9d7635dd7543954c4499aead9c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,31 +1,39 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=7 format=3 uid="uid://bojbqk7e5s22v"]
[ext_resource path="res://Effects/Effect.gd" type="Script" id=1]
[ext_resource path="res://Effects/HitEffect.png" type="Texture" id=2]
[ext_resource path="res://Music and Sounds/Hit.wav" type="AudioStream" id=3]
[ext_resource type="Script" path="res://Effects/Effect.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://bah6dkm2id" path="res://Effects/HitEffect.png" id="2"]
[ext_resource type="AudioStream" uid="uid://ce47h2cdpm1l6" path="res://Music and Sounds/Hit.wav" id="3"]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 24, 24 )
[sub_resource type="AtlasTexture" id="1"]
atlas = ExtResource("2")
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 24, 0, 24, 24 )
[sub_resource type="AtlasTexture" id="2"]
atlas = ExtResource("2")
region = Rect2(24, 0, 24, 24)
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "Animate",
[sub_resource type="SpriteFrames" id="3"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("1")
}, {
"duration": 1.0,
"texture": SubResource("2")
}],
"loop": false,
"name": &"Animate",
"speed": 10.0
} ]
}]
[node name="HitEffect" type="AnimatedSprite"]
frames = SubResource( 3 )
animation = "Animate"
offset = Vector2( 0, -8 )
script = ExtResource( 1 )
[node name="HitEffect" type="AnimatedSprite2D"]
sprite_frames = SubResource("3")
animation = &"Animate"
offset = Vector2(0, -8)
script = ExtResource("1")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
stream = ExtResource("3")
autoplay = true
[connection signal="animation_finished" from="." to="." method="_on_animation_finished"]

View File

@ -1,11 +1,11 @@
extends KinematicBody2D
extends CharacterBody2D
const EnemyDeathEffect = preload("res://Effects/EnemyDeathEffect.tscn")
export var ACCELERATION = 300
export var MAX_SPEED = 50
export var FRICTION = 200
export var WANDER_TARGET_RANGE = 4
@export var ACCELERATION = 300
@export var MAX_SPEED = 50
@export var FRICTION = 200
@export var WANDER_TARGET_RANGE = 4
enum {
IDLE,
@ -14,24 +14,26 @@ enum {
}
var knockback = Vector2.ZERO
var velocity = Vector2.ZERO
#var velocity = Vector2.ZERO
var state = IDLE
onready var sprite = $AnimatedSprite
onready var stats = $Stats
onready var playerDetectionZone = $PlayerDetectionZone
onready var hurtbox = $Hurtbox
onready var softCollision = $SoftCollision
onready var wanderController = $WanderController
onready var animationPlayer = $AnimationPlayer
@onready var sprite = get_node("AnimatedSprite2D")
@onready var stats = get_node("Stats")
@onready var playerDetectionZone = get_node("PlayerDetectionZone")
@onready var hurtbox = get_node("Hurtbox")
@onready var softCollision = get_node("SoftCollision")
@onready var wanderController = get_node("WanderController")
@onready var animationPlayer = get_node("AnimationPlayer")
func _ready():
state = pick_new_state([IDLE,WANDER])
func _physics_process(delta):
knockback = knockback.move_toward(Vector2.ZERO, 200 * delta)
knockback = move_and_slide(knockback)
set_velocity(knockback)
move_and_slide()
knockback = velocity
match state:
IDLE:
@ -58,7 +60,9 @@ func _physics_process(delta):
if softCollision.is_colliding():
velocity += softCollision.get_push_vector() * delta * 400
velocity = move_and_slide(velocity)
set_velocity(velocity)
move_and_slide()
velocity = velocity
func accelerate_towards_point(point,delta):
var direction = global_position.direction_to(point)
@ -67,7 +71,7 @@ func accelerate_towards_point(point,delta):
func update_wander():
state = pick_new_state([IDLE, WANDER])
wanderController.start_wander_timer(rand_range(1,3))
wanderController.start_wander_timer(randf_range(1,3))
func seek_player():
if playerDetectionZone.can_see_player():
@ -87,7 +91,7 @@ func _on_Hurtbox_area_entered(area):
func _on_Stats_no_health():
queue_free()
var enemyDeathEffect = EnemyDeathEffect.instance()
var enemyDeathEffect = EnemyDeathEffect.instantiate()
get_parent().add_child(enemyDeathEffect)
enemyDeathEffect.global_position = global_position

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.stex"
type="CompressedTexture2D"
uid="uid://sia0qera1a0e"
path="res://.godot/imported/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Enemies/Bat.png"
dest_files=[ "res://.import/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.stex" ]
dest_files=["res://.godot/imported/Bat.png-38405154cd5b8ff1c5e2fcf1cef1c3e6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,169 +1,197 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=27 format=3 uid="uid://cqhkluf5uxn11"]
[ext_resource path="res://Enemies/Bat.png" type="Texture" id=1]
[ext_resource path="res://Shadows/SmallShadow.png" type="Texture" id=2]
[ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=3]
[ext_resource path="res://Enemies/Bat.gd" type="Script" id=4]
[ext_resource path="res://Stats.tscn" type="PackedScene" id=5]
[ext_resource path="res://Enemies/PlayerDetectionZone.tscn" type="PackedScene" id=6]
[ext_resource path="res://Overlap/Hitbox.tscn" type="PackedScene" id=7]
[ext_resource path="res://Overlap/SoftCollision.tscn" type="PackedScene" id=8]
[ext_resource path="res://Overlap/WanderController.tscn" type="PackedScene" id=9]
[ext_resource path="res://WhiteColor_shader.tres" type="Shader" id=10]
[ext_resource type="Texture2D" uid="uid://sia0qera1a0e" path="res://Enemies/Bat.png" id="1"]
[ext_resource type="Texture2D" uid="uid://cp46k48acfh6k" path="res://Shadows/SmallShadow.png" id="2"]
[ext_resource type="PackedScene" path="res://Overlap/Hurtbox.tscn" id="3"]
[ext_resource type="Script" path="res://Enemies/Bat.gd" id="4"]
[ext_resource type="PackedScene" path="res://Stats.tscn" id="5"]
[ext_resource type="PackedScene" path="res://Enemies/PlayerDetectionZone.tscn" id="6"]
[ext_resource type="PackedScene" path="res://Overlap/Hitbox.tscn" id="7"]
[ext_resource type="PackedScene" path="res://Overlap/SoftCollision.tscn" id="8"]
[ext_resource type="PackedScene" path="res://Overlap/WanderController.tscn" id="9"]
[ext_resource type="Shader" uid="uid://c8kh0c6pydtym" path="res://WhiteColor_shader.tres" id="10"]
[sub_resource type="ShaderMaterial" id=12]
[sub_resource type="ShaderMaterial" id="12"]
resource_local_to_scene = true
shader = ExtResource( 10 )
shader_param/active = false
shader = ExtResource("10")
shader_parameter/active = false
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="1"]
atlas = ExtResource("1")
region = Rect2(0, 0, 16, 24)
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 16, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="2"]
atlas = ExtResource("1")
region = Rect2(16, 0, 16, 24)
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="3"]
atlas = ExtResource("1")
region = Rect2(32, 0, 16, 24)
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 48, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="4"]
atlas = ExtResource("1")
region = Rect2(48, 0, 16, 24)
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 16, 24 )
[sub_resource type="AtlasTexture" id="5"]
atlas = ExtResource("1")
region = Rect2(64, 0, 16, 24)
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
[sub_resource type="SpriteFrames" id="6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("1")
}, {
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}],
"loop": true,
"name": "Fly",
"name": &"Fly",
"speed": 10.0
} ]
}]
[sub_resource type="CircleShape2D" id=7]
[sub_resource type="CircleShape2D" id="7"]
radius = 4.12311
[sub_resource type="CapsuleShape2D" id=8]
radius = 7.0
height = 6.0
[sub_resource type="CapsuleShape2D" id="8"]
radius = 4.0
height = 16.0
[sub_resource type="CircleShape2D" id=9]
[sub_resource type="CircleShape2D" id="9"]
radius = 61.0328
[sub_resource type="CircleShape2D" id=10]
[sub_resource type="CircleShape2D" id="10"]
radius = 5.0
[sub_resource type="CircleShape2D" id=11]
[sub_resource type="CircleShape2D" id="11"]
radius = 5.0
[sub_resource type="Animation" id=13]
[sub_resource type="Animation" id="13"]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [ false ]
"values": [false]
}
[sub_resource type="Animation" id=14]
[sub_resource type="Animation" id="14"]
resource_name = "Start"
length = 0.2
loop = true
loop_mode = 1
tracks/0/type = "value"
tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [ true, false ]
"values": [true, false]
}
[sub_resource type="Animation" id=15]
[sub_resource type="Animation" id="15"]
resource_name = "Stop"
length = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("AnimatedSprite:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:material:shader_param/active")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ false ]
"values": [false]
}
[node name="Bat" type="KinematicBody2D"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_cy3aa"]
_data = {
"RESET": SubResource("13"),
"Start": SubResource("14"),
"Stop": SubResource("15")
}
[node name="Bat" type="CharacterBody2D"]
collision_layer = 16
script = ExtResource( 4 )
script = ExtResource("4")
ACCELERATION = 1800
MAX_SPEED = 300
FRICTION = 33
WANDER_TARGET_RANGE = 24
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
material = SubResource( 12 )
frames = SubResource( 6 )
animation = "Fly"
frame = 3
playing = true
offset = Vector2( 0, -12 )
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
material = SubResource("12")
sprite_frames = SubResource("6")
animation = &"Fly"
autoplay = "Fly"
frame = 1
frame_progress = 0.870083
offset = Vector2(0, -12)
[node name="ShadowSprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="ShadowSprite" type="Sprite2D" parent="."]
texture = ExtResource("2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource( 7 )
shape = SubResource("7")
[node name="Hurtbox" parent="." instance=ExtResource( 3 )]
visible = false
[node name="Hurtbox" parent="." instance=ExtResource("3")]
collision_layer = 8
collision_mask = 2
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
position = Vector2( 0, -14 )
shape = SubResource( 8 )
position = Vector2(0, -14)
shape = SubResource("8")
[node name="Stats" parent="." instance=ExtResource( 5 )]
[node name="Stats" parent="." instance=ExtResource("5")]
max_health = 2
[node name="PlayerDetectionZone" parent="." instance=ExtResource( 6 )]
[node name="PlayerDetectionZone" parent="." instance=ExtResource("6")]
visible = false
[node name="CollisionShape2D" parent="PlayerDetectionZone" index="0"]
modulate = Color( 1, 1, 1, 0.258824 )
shape = SubResource( 9 )
modulate = Color(1, 1, 1, 0.258824)
shape = SubResource("9")
[node name="Hitbox" parent="." instance=ExtResource( 7 )]
[node name="Hitbox" parent="." instance=ExtResource("7")]
visible = false
collision_mask = 4
collision_layer = 16
[node name="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2( 0, -15 )
shape = SubResource( 10 )
position = Vector2(0, -15)
shape = SubResource("10")
[node name="SoftCollision" parent="." instance=ExtResource( 8 )]
[node name="SoftCollision" parent="." instance=ExtResource("8")]
collision_mask = 3
[node name="CollisionShape2D" parent="SoftCollision" index="0"]
shape = SubResource( 11 )
shape = SubResource("11")
[node name="WanderController" parent="." instance=ExtResource( 9 )]
[node name="WanderController" parent="." instance=ExtResource("9")]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 13 )
anims/Start = SubResource( 14 )
anims/Stop = SubResource( 15 )
libraries = {
"": SubResource("AnimationLibrary_cy3aa")
}
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
[connection signal="invincibility_ended" from="Hurtbox" to="." method="_on_Hurtbox_invincibility_ended"]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"
type="AudioStreamWAV"
uid="uid://ceo7s8pddaqww"
path="res://.godot/imported/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"
[deps]
source_file="res://Music and Sounds/EnemyDie.wav"
dest_files=[ "res://.import/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample" ]
dest_files=["res://.godot/imported/EnemyDie.wav-a486c87c5ffce10facfdaf6e118ee22d.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"
type="AudioStreamWAV"
uid="uid://dwjvh7kwt62da"
path="res://.godot/imported/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"
[deps]
source_file="res://Music and Sounds/Evade.wav"
dest_files=[ "res://.import/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample" ]
dest_files=["res://.godot/imported/Evade.wav-cd612618661f05b5e39dccebc8901a0b.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"
type="AudioStreamWAV"
uid="uid://ce47h2cdpm1l6"
path="res://.godot/imported/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"
[deps]
source_file="res://Music and Sounds/Hit.wav"
dest_files=[ "res://.import/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample" ]
dest_files=["res://.godot/imported/Hit.wav-0fa8d06aa64f0c3d5cf8be50a2076760.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"
type="AudioStreamWAV"
uid="uid://dln8alqmnwodr"
path="res://.godot/imported/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"
[deps]
source_file="res://Music and Sounds/Hurt.wav"
dest_files=[ "res://.import/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample" ]
dest_files=["res://.godot/imported/Hurt.wav-9a8feff0886efa16ed78b7703de45922.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"
type="AudioStreamWAV"
uid="uid://cy108rbmgusfb"
path="res://.godot/imported/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"
[deps]
source_file="res://Music and Sounds/Menu Move.wav"
dest_files=[ "res://.import/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample" ]
dest_files=["res://.godot/imported/Menu Move.wav-d97a887eeb77e9f82d0179618aff26aa.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"
type="AudioStreamWAV"
uid="uid://cbd662au7eyfc"
path="res://.godot/imported/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"
[deps]
source_file="res://Music and Sounds/Menu Select.wav"
dest_files=[ "res://.import/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample" ]
dest_files=["res://.godot/imported/Menu Select.wav-cf35ab6ee2afc13096e6bf584e78dcaf.sample"]
[params]

View File

@ -2,14 +2,18 @@
importer="mp3"
type="AudioStreamMP3"
path="res://.import/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"
uid="uid://cs4aeddnh0sim"
path="res://.godot/imported/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"
[deps]
source_file="res://Music and Sounds/Music.mp3"
dest_files=[ "res://.import/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str" ]
dest_files=["res://.godot/imported/Music.mp3-fbb50ed95d66ff7af78edb9c3a8f7b4d.mp3str"]
[params]
loop=true
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"
type="AudioStreamWAV"
uid="uid://cite3jg1khmgo"
path="res://.godot/imported/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"
[deps]
source_file="res://Music and Sounds/Pause.wav"
dest_files=[ "res://.import/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample" ]
dest_files=["res://.godot/imported/Pause.wav-2283faeb42b74e3f6e4809669cc9a8ab.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"
type="AudioStreamWAV"
uid="uid://bo14kc5oajchr"
path="res://.godot/imported/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"
[deps]
source_file="res://Music and Sounds/Swipe.wav"
dest_files=[ "res://.import/Swipe.wav-1b0f341b1727da219872e70c921da651.sample" ]
dest_files=["res://.godot/imported/Swipe.wav-1b0f341b1727da219872e70c921da651.sample"]
[params]

View File

@ -1,13 +1,14 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"
type="AudioStreamWAV"
uid="uid://dlpqwfvttceok"
path="res://.godot/imported/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"
[deps]
source_file="res://Music and Sounds/Unpause.wav"
dest_files=[ "res://.import/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample" ]
dest_files=["res://.godot/imported/Unpause.wav-804d58e6ee88c8f6467ca3b5bea5857f.sample"]
[params]

View File

@ -1,3 +1,3 @@
extends Area2D
export var damage = 1
@export var damage = 1

View File

@ -2,10 +2,10 @@ extends Area2D
const HitEffect = preload("res://Effects/HitEffect.tscn")
var invincible = false setget set_invincible
var invincible = false: set = set_invincible
onready var timer = $Timer
onready var collisionShape = $CollisionShape2D
@onready var timer = $Timer
@onready var collisionShape = $CollisionShape2D
signal invincibility_started
signal invincibility_ended
@ -21,7 +21,7 @@ func start_invincibility(duration):
timer.start(duration)
func create_hit_effect():
var effect = HitEffect.instance()
var effect = HitEffect.instantiate()
var main = get_tree().current_scene
main.add_child(effect)
effect.global_position = global_position

View File

@ -1,17 +1,17 @@
extends Node2D
export(int) var wander_range = 32
@export var wander_range: int = 32
onready var start_position = global_position
onready var target_position = global_position
@onready var start_position = global_position
@onready var target_position = global_position
onready var timer = $Timer
@onready var timer = $Timer
func _ready():
update_target_position()
func update_target_position():
var target_vector = Vector2(rand_range(-wander_range,wander_range), rand_range(-wander_range,wander_range))
var target_vector = Vector2(randf_range(-wander_range,wander_range), randf_range(-wander_range,wander_range))
target_position = start_position + target_vector
func get_time_left():

View File

@ -1,12 +1,10 @@
extends KinematicBody2D
const PlayerHurtSound = preload("res://Player/PlayerHurtSound.tscn")
var velocity = Vector2.ZERO
extends CharacterBody2D
var input_vector = Vector2.ZERO
var roll_vector = Vector2.DOWN
var stats = PlayerStats
const PlayerHurtSound = preload("res://Player/PlayerHurtSound.tscn")
const ACCELERATION = 500
const MAX_SPEED = 80
const ROLL_SPEED = 120
@ -20,15 +18,16 @@ enum {
var state = MOVE
onready var animationPlayer = $AnimationPlayer
onready var blinkAnimationPlayer = $BlinkAnimationPlayer
onready var animationTree = $AnimationTree
onready var animationState = animationTree.get("parameters/playback")
onready var swordHitbox = $HitboxPivot/SwordHitbox
onready var hurtBox = $Hurtbox
@onready var animationTree = get_node("AnimationTree")
@onready var blinkAnimationPlayer = get_node("BlinkAnimationPlayer")
@onready var animationPlayer = get_node("AnimationPlayer")
@onready var animationState = animationTree.get("parameters/playback")
@onready var swordHitbox = get_node("HitboxPivot/SwordHitbox")
@onready var hurtBox = get_node("Hurtbox")
func _ready():
stats.connect("no_health", self, "queue_free")
stats.connect("no_health", Callable(self, "queue_free"))
animationTree.active = true
swordHitbox.knockback_vector = roll_vector
blinkAnimationPlayer.play("Stop")
@ -89,7 +88,9 @@ func attack_state():
#velocity = move_and_slide(velocity)
func move():
velocity = move_and_slide(velocity)
set_velocity(velocity)
move_and_slide()
velocity = velocity
func attack_aninimation_finished():
state = MOVE
@ -98,18 +99,15 @@ func attack_aninimation_finished():
#func _process(delta):
# pass
func _on_Hurtbox_area_entered(_area):
stats.health -= 1
hurtBox.start_invincibility(0.6)
hurtBox.create_hit_effect()
var playerHurtSounds = PlayerHurtSound.instance()
get_tree().current_scene.add_child(playerHurtSounds)
func _on_Hurtbox_invincibility_started():
blinkAnimationPlayer.play("Start")
func _on_Hurtbox_invincibility_ended():
blinkAnimationPlayer.play("Stop")
func _on_hurtbox_area_entered(area: Area2D) -> void:
stats.health -= 1
hurtBox.start_invincibility(0.6)
hurtBox.create_hit_effect()
var playerHurtSounds = PlayerHurtSound.instantiate()
get_tree().current_scene.add_child(playerHurtSounds)

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Player.png-3d0801c65bdfc563657cfa304115f1c7.stex"
type="CompressedTexture2D"
uid="uid://7uqxws8djwvh"
path="res://.godot/imported/Player.png-3d0801c65bdfc563657cfa304115f1c7.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Player/Player.png"
dest_files=[ "res://.import/Player.png-3d0801c65bdfc563657cfa304115f1c7.stex" ]
dest_files=["res://.godot/imported/Player.png-3d0801c65bdfc563657cfa304115f1c7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ extends AudioStreamPlayer
# Called when the node enters the scene tree for the first time.
func _ready():
connect("finished", self, "queue_free")
connect("finished", Callable(self, "queue_free"))
# Called every frame. 'delta' is the elapsed time since the previous frame.

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/LargeShadow.png-f9f465d3bd6a830d0053dcccc744b5ab.stex"
type="CompressedTexture2D"
uid="uid://cgr81av5lcoki"
path="res://.godot/imported/LargeShadow.png-f9f465d3bd6a830d0053dcccc744b5ab.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Shadows/LargeShadow.png"
dest_files=[ "res://.import/LargeShadow.png-f9f465d3bd6a830d0053dcccc744b5ab.stex" ]
dest_files=["res://.godot/imported/LargeShadow.png-f9f465d3bd6a830d0053dcccc744b5ab.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/MediumShadow.png-a006169ce9c485f0f94bc7dc3bc8473f.stex"
type="CompressedTexture2D"
uid="uid://bb222608451qy"
path="res://.godot/imported/MediumShadow.png-a006169ce9c485f0f94bc7dc3bc8473f.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Shadows/MediumShadow.png"
dest_files=[ "res://.import/MediumShadow.png-a006169ce9c485f0f94bc7dc3bc8473f.stex" ]
dest_files=["res://.godot/imported/MediumShadow.png-a006169ce9c485f0f94bc7dc3bc8473f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/SmallShadow.png-5e32714e38d94da2c1b597c947bda29e.stex"
type="CompressedTexture2D"
uid="uid://cp46k48acfh6k"
path="res://.godot/imported/SmallShadow.png-5e32714e38d94da2c1b597c947bda29e.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://Shadows/SmallShadow.png"
dest_files=[ "res://.import/SmallShadow.png-5e32714e38d94da2c1b597c947bda29e.stex" ]
dest_files=["res://.godot/imported/SmallShadow.png-5e32714e38d94da2c1b597c947bda29e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,7 +1,7 @@
extends Node
export(int) var max_health = 1 setget set_max_health
var health = max_health setget set_health
@export var max_health: int = 1: set = set_max_health
var health = max_health: set = set_health
signal no_health
signal health_changed(value)

View File

@ -1,24 +1,24 @@
extends Control
var hearts = 4 setget set_hearts
var max_hearts = 4 setget set_max_hearts
var hearts = 4: set = set_hearts
var max_hearts = 4: set = set_max_hearts
onready var heartUIFull = $HeartUIFull
onready var heartUIEmpty = $HeartUIEmpty
@onready var heartUIFull = $HeartUIFull
@onready var heartUIEmpty = $HeartUIEmpty
func set_hearts(value):
hearts = clamp(value, 0, max_hearts)
if heartUIFull != null:
heartUIFull.rect_size.x = hearts * 15
heartUIFull.size.x = hearts * 15
func set_max_hearts(value):
max_hearts = max(value, 1)
self.hearts = min(hearts, max_hearts)
if heartUIEmpty != null:
heartUIEmpty.rect_size.x = max_hearts * 15
heartUIEmpty.size.x = max_hearts * 15
func _ready():
self.max_hearts = PlayerStats.max_health
self.hearts = PlayerStats.health
PlayerStats.connect("health_changed", self, "set_hearts")
PlayerStats.connect("max_health_changed", self, "set_max_hearts")
PlayerStats.connect("health_changed", Callable(self, "set_hearts"))
PlayerStats.connect("max_health_changed", Callable(self, "set_max_hearts"))

View File

@ -1,25 +1,31 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=4 format=3 uid="uid://b1uyh26kmvwq6"]
[ext_resource path="res://UI/HealthUI.gd" type="Script" id=1]
[ext_resource path="res://UI/HeartUIEmpty.png" type="Texture" id=2]
[ext_resource path="res://UI/HeartUIFull.png" type="Texture" id=3]
[ext_resource type="Script" path="res://UI/HealthUI.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://7uhcli2ilhpt" path="res://UI/HeartUIEmpty.png" id="2"]
[ext_resource type="Texture2D" uid="uid://dltt4a7gu7so4" path="res://UI/HeartUIFull.png" id="3"]
[node name="HealthUI" type="Control"]
margin_left = 2.0
margin_top = 2.0
margin_right = 124.0
margin_bottom = 27.0
script = ExtResource( 1 )
layout_mode = 3
anchors_preset = 0
offset_left = 2.0
offset_top = 2.0
offset_right = 124.0
offset_bottom = 27.0
script = ExtResource("1")
[node name="HeartUIEmpty" type="TextureRect" parent="."]
margin_right = 59.0
margin_bottom = 12.0
texture = ExtResource( 2 )
stretch_mode = 2
layout_mode = 0
offset_right = 59.0
offset_bottom = 12.0
texture = ExtResource("2")
stretch_mode = 1
[node name="HeartUIFull" type="TextureRect" parent="."]
margin_right = 60.0
margin_bottom = 11.0
texture = ExtResource( 3 )
expand = true
stretch_mode = 2
texture_filter = 1
texture_repeat = 2
layout_mode = 0
offset_right = 60.0
offset_bottom = 11.0
texture = ExtResource("3")
expand_mode = 1
stretch_mode = 1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/HeartUIEmpty.png-417b0a6fe975644d9dba3671413f10e5.stex"
type="CompressedTexture2D"
uid="uid://7uhcli2ilhpt"
path="res://.godot/imported/HeartUIEmpty.png-417b0a6fe975644d9dba3671413f10e5.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/HeartUIEmpty.png"
dest_files=[ "res://.import/HeartUIEmpty.png-417b0a6fe975644d9dba3671413f10e5.stex" ]
dest_files=["res://.godot/imported/HeartUIEmpty.png-417b0a6fe975644d9dba3671413f10e5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/HeartUIFull.png-e9d9ebbeee52aaa00895457d920c0f53.stex"
type="CompressedTexture2D"
uid="uid://dltt4a7gu7so4"
path="res://.godot/imported/HeartUIFull.png-e9d9ebbeee52aaa00895457d920c0f53.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/HeartUIFull.png"
dest_files=[ "res://.import/HeartUIFull.png-e9d9ebbeee52aaa00895457d920c0f53.stex" ]
dest_files=["res://.godot/imported/HeartUIFull.png-e9d9ebbeee52aaa00895457d920c0f53.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons1.png-61db002dc7148133f10efa981b4843c4.stex"
type="CompressedTexture2D"
uid="uid://beygnvmqonlay"
path="res://.godot/imported/TouchButtons1.png-61db002dc7148133f10efa981b4843c4.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons1.png"
dest_files=[ "res://.import/TouchButtons1.png-61db002dc7148133f10efa981b4843c4.stex" ]
dest_files=["res://.godot/imported/TouchButtons1.png-61db002dc7148133f10efa981b4843c4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons2.png-17acf752daaeba13c4dd892a9a83b696.stex"
type="CompressedTexture2D"
uid="uid://dkgjklvy4rgh1"
path="res://.godot/imported/TouchButtons2.png-17acf752daaeba13c4dd892a9a83b696.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons2.png"
dest_files=[ "res://.import/TouchButtons2.png-17acf752daaeba13c4dd892a9a83b696.stex" ]
dest_files=["res://.godot/imported/TouchButtons2.png-17acf752daaeba13c4dd892a9a83b696.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons3.png-8d9113c5621e05d158461a5b8587a569.stex"
type="CompressedTexture2D"
uid="uid://nvkhwbmmaln7"
path="res://.godot/imported/TouchButtons3.png-8d9113c5621e05d158461a5b8587a569.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons3.png"
dest_files=[ "res://.import/TouchButtons3.png-8d9113c5621e05d158461a5b8587a569.stex" ]
dest_files=["res://.godot/imported/TouchButtons3.png-8d9113c5621e05d158461a5b8587a569.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons4.png-e9ab46fcaee3536074c1902761cd3845.stex"
type="CompressedTexture2D"
uid="uid://dw062qxq6lw56"
path="res://.godot/imported/TouchButtons4.png-e9ab46fcaee3536074c1902761cd3845.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons4.png"
dest_files=[ "res://.import/TouchButtons4.png-e9ab46fcaee3536074c1902761cd3845.stex" ]
dest_files=["res://.godot/imported/TouchButtons4.png-e9ab46fcaee3536074c1902761cd3845.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons5.png-2db35d4a57a19b391d821bb73c0a76b2.stex"
type="CompressedTexture2D"
uid="uid://csi3h5f352wsh"
path="res://.godot/imported/TouchButtons5.png-2db35d4a57a19b391d821bb73c0a76b2.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons5.png"
dest_files=[ "res://.import/TouchButtons5.png-2db35d4a57a19b391d821bb73c0a76b2.stex" ]
dest_files=["res://.godot/imported/TouchButtons5.png-2db35d4a57a19b391d821bb73c0a76b2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/TouchButtons6.png-e82b98fedffd326df041409a813c1afe.stex"
type="CompressedTexture2D"
uid="uid://bjc2hpt7n8n7"
path="res://.godot/imported/TouchButtons6.png-e82b98fedffd326df041409a813c1afe.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://UI/TouchButtons6.png"
dest_files=[ "res://.import/TouchButtons6.png-e82b98fedffd326df041409a813c1afe.stex" ]
dest_files=["res://.godot/imported/TouchButtons6.png-e82b98fedffd326df041409a813c1afe.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,4 +1,4 @@
[gd_resource type="Shader" format=2]
[gd_resource type="Shader" format=3 uid="uid://c8kh0c6pydtym"]
[resource]
code = "shader_type canvas_item;

File diff suppressed because one or more lines are too long

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Bush.png-d93cca107fd3c67cf3a69a32232496ae.stex"
type="CompressedTexture2D"
uid="uid://bppe8xi57e01x"
path="res://.godot/imported/Bush.png-d93cca107fd3c67cf3a69a32232496ae.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/Bush.png"
dest_files=[ "res://.import/Bush.png-d93cca107fd3c67cf3a69a32232496ae.stex" ]
dest_files=["res://.godot/imported/Bush.png-d93cca107fd3c67cf3a69a32232496ae.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,22 +1,22 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=4 format=3 uid="uid://b33u2ew1b5cqw"]
[ext_resource path="res://World/Bush.png" type="Texture" id=1]
[ext_resource path="res://Shadows/LargeShadow.png" type="Texture" id=2]
[ext_resource type="Texture2D" uid="uid://bppe8xi57e01x" path="res://World/Bush.png" id="1"]
[ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="2"]
[sub_resource type="CapsuleShape2D" id=1]
radius = 7.99998
height = 12.0
[sub_resource type="CapsuleShape2D" id="1"]
radius = 7.0
height = 26.0
[node name="Bush" type="StaticBody2D"]
[node name="ShadowSprite" type="Sprite" parent="."]
position = Vector2( 0, 6 )
texture = ExtResource( 2 )
[node name="ShadowSprite" type="Sprite2D" parent="."]
position = Vector2(0, 6)
texture = ExtResource("2")
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 2.294 )
position = Vector2(0, 5)
rotation = -1.57079
shape = SubResource( 1 )
shape = SubResource("1")

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/CliffTileset.png-beb1369a7815e4e7ee0afe974b2636cf.stex"
type="CompressedTexture2D"
uid="uid://yx0d4d27sbbs"
path="res://.godot/imported/CliffTileset.png-beb1369a7815e4e7ee0afe974b2636cf.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/CliffTileset.png"
dest_files=[ "res://.import/CliffTileset.png-beb1369a7815e4e7ee0afe974b2636cf.stex" ]
dest_files=["res://.godot/imported/CliffTileset.png-beb1369a7815e4e7ee0afe974b2636cf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/DirtTileset.png-4e52e2a032d2a3147ded644a2054b3ec.stex"
type="CompressedTexture2D"
uid="uid://b8ykt4vtn46df"
path="res://.godot/imported/DirtTileset.png-4e52e2a032d2a3147ded644a2054b3ec.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/DirtTileset.png"
dest_files=[ "res://.import/DirtTileset.png-4e52e2a032d2a3147ded644a2054b3ec.stex" ]
dest_files=["res://.godot/imported/DirtTileset.png-4e52e2a032d2a3147ded644a2054b3ec.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -8,7 +8,7 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func create_grass_effect():
#var GrassEffect = load("res://Effects/GrassEffect.tscn")
var grassEffect = GrassEffect.instance()
var grassEffect = GrassEffect.instantiate()
# var world = get_tree().current_scene
get_parent().add_child(grassEffect)
grassEffect.global_position = global_position

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Grass.png-c8db04a845a94a62395b8fc264a498a7.stex"
type="CompressedTexture2D"
uid="uid://dy76k7loscspo"
path="res://.godot/imported/Grass.png-c8db04a845a94a62395b8fc264a498a7.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/Grass.png"
dest_files=[ "res://.import/Grass.png-c8db04a845a94a62395b8fc264a498a7.stex" ]
dest_files=["res://.godot/imported/Grass.png-c8db04a845a94a62395b8fc264a498a7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,27 +1,26 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=5 format=3 uid="uid://dr7343qje6tm5"]
[ext_resource path="res://World/Grass.png" type="Texture" id=1]
[ext_resource path="res://World/Grass.gd" type="Script" id=2]
[ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=3]
[ext_resource type="Texture2D" uid="uid://dy76k7loscspo" path="res://World/Grass.png" id="1"]
[ext_resource type="Script" path="res://World/Grass.gd" id="2"]
[ext_resource type="PackedScene" path="res://Overlap/Hurtbox.tscn" id="3"]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7, 7 )
[sub_resource type="RectangleShape2D" id="1"]
size = Vector2(14, 14)
[node name="Grass" type="Node2D"]
script = ExtResource( 2 )
script = ExtResource("2")
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1")
centered = false
offset = Vector2( -8, -8 )
offset = Vector2(-8, -8)
[node name="Hurtbox" parent="." instance=ExtResource( 3 )]
collision_layer = 8
show_hit = false
[node name="Hurtbox" parent="." instance=ExtResource("3")]
collision_mask = 2
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
position = Vector2( 8, 8 )
shape = SubResource( 1 )
position = Vector2(8, 8)
shape = SubResource("1")
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/GrassBackground.png-97f32375e80ccfc9d4addd18e4430882.stex"
type="CompressedTexture2D"
uid="uid://cti8so4muh5ky"
path="res://.godot/imported/GrassBackground.png-97f32375e80ccfc9d4addd18e4430882.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/GrassBackground.png"
dest_files=[ "res://.import/GrassBackground.png-97f32375e80ccfc9d4addd18e4430882.stex" ]
dest_files=["res://.godot/imported/GrassBackground.png-97f32375e80ccfc9d4addd18e4430882.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=1
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Tree.png-14ac646b55f931abf82a3d71f0acdb7a.stex"
type="CompressedTexture2D"
uid="uid://cilct1beq1g2w"
path="res://.godot/imported/Tree.png-14ac646b55f931abf82a3d71f0acdb7a.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://World/Tree.png"
dest_files=[ "res://.import/Tree.png-14ac646b55f931abf82a3d71f0acdb7a.stex" ]
dest_files=["res://.godot/imported/Tree.png-14ac646b55f931abf82a3d71f0acdb7a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,22 +1,22 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=4 format=3 uid="uid://cwjuswdufk2f7"]
[ext_resource path="res://Shadows/LargeShadow.png" type="Texture" id=1]
[ext_resource path="res://World/Tree.png" type="Texture" id=2]
[ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="1"]
[ext_resource type="Texture2D" uid="uid://cilct1beq1g2w" path="res://World/Tree.png" id="2"]
[sub_resource type="CapsuleShape2D" id=1]
radius = 9.0
height = 8.0
[sub_resource type="CapsuleShape2D" id="1"]
radius = 7.99999
height = 26.0
[node name="Tree" type="StaticBody2D"]
[node name="ShadowSprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="ShadowSprite" type="Sprite2D" parent="."]
texture = ExtResource("1")
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -16 )
texture = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, -16)
texture = ExtResource("2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -1 )
position = Vector2(0, -1)
rotation = 1.5708
shape = SubResource( 1 )
shape = SubResource("1")

Binary file not shown.

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.apple-touch-icon.png-21031f526f7942c8019a62913b80e091.stex"
type="CompressedTexture2D"
uid="uid://ll24blna6oyf"
path="res://.godot/imported/index.apple-touch-icon.png-21031f526f7942c8019a62913b80e091.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://build/web/index.apple-touch-icon.png"
dest_files=[ "res://.import/index.apple-touch-icon.png-21031f526f7942c8019a62913b80e091.stex" ]
dest_files=["res://.godot/imported/index.apple-touch-icon.png-21031f526f7942c8019a62913b80e091.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.icon.png-a9d2f4f7433eeddc29dad75f5e7f8710.stex"
type="CompressedTexture2D"
uid="uid://b25wqmffmm83i"
path="res://.godot/imported/index.icon.png-a9d2f4f7433eeddc29dad75f5e7f8710.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://build/web/index.icon.png"
dest_files=[ "res://.import/index.icon.png-a9d2f4f7433eeddc29dad75f5e7f8710.stex" ]
dest_files=["res://.godot/imported/index.icon.png-a9d2f4f7433eeddc29dad75f5e7f8710.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.png-7e97af7272d6fa0065ffc53e96463470.stex"
type="CompressedTexture2D"
uid="uid://dvde8msdqxe1a"
path="res://.godot/imported/index.png-7e97af7272d6fa0065ffc53e96463470.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://build/web/index.png"
dest_files=[ "res://.import/index.png-7e97af7272d6fa0065ffc53e96463470.stex" ]
dest_files=["res://.godot/imported/index.png-7e97af7272d6fa0065ffc53e96463470.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,7 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2]
[gd_resource type="Environment" load_steps=2 format=3 uid="uid://d0nqyc02p61ak"]
[sub_resource type="ProceduralSky" id=1]
[sub_resource type="Sky" id="1"]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
sky = SubResource("1")

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
type="CompressedTexture2D"
uid="uid://58ox51r4vgtu"
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.stex"
type="CompressedTexture2D"
uid="uid://dxna4h0s6lnol"
path="res://.godot/imported/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://index.apple-touch-icon.png"
dest_files=[ "res://.import/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.stex" ]
dest_files=["res://.godot/imported/index.apple-touch-icon.png-8085a11cc297d91deb55511843765958.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.icon.png-5665fad188e88d1e882500a4376bfe02.stex"
type="CompressedTexture2D"
uid="uid://vxguehaespet"
path="res://.godot/imported/index.icon.png-5665fad188e88d1e882500a4376bfe02.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://index.icon.png"
dest_files=[ "res://.import/index.icon.png-5665fad188e88d1e882500a4376bfe02.stex" ]
dest_files=["res://.godot/imported/index.icon.png-5665fad188e88d1e882500a4376bfe02.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/index.png-5122033cac747157decad52589e2295c.stex"
type="CompressedTexture2D"
uid="uid://dnas6bvkfc6d6"
path="res://.godot/imported/index.png-5122033cac747157decad52589e2295c.ctex"
metadata={
"vram_texture": false
}
@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://index.png"
dest_files=[ "res://.import/index.png-5122033cac747157decad52589e2295c.stex" ]
dest_files=["res://.godot/imported/index.png-5122033cac747157decad52589e2295c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -6,12 +6,13 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
config_version=5
[application]
config/name="ActionRPG-HeartBeast"
run/main_scene="res://World.tscn"
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"
[autoload]
@ -20,13 +21,12 @@ PlayerStats="*res://Player/PlayerStats.tscn"
[display]
window/size/width=320
window/size/height=180
window/size/test_width=1920
window/size/test_height=1080
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="keep"
window/size/viewport_width=320
window/size/viewport_height=180
window/size/window_width_override=1920
window/size/window_height_override=1080
window/stretch/scale=6.0
window/stretch/scale_mode="integer"
[gui]
@ -60,43 +60,43 @@ texture={
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
attack={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":74,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
roll={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":75,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":75,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[input_devices]
@ -119,7 +119,7 @@ common/enable_pause_aware_picking=true
[rendering]
textures/canvas_textures/default_texture_filter=0
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"

View File

@ -1,11 +1,11 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://UI/TouchButtons6.png" type="Texture" id=1]
[ext_resource path="res://UI/TouchButtons3.png" type="Texture" id=2]
[ext_resource path="res://UI/TouchButtons5.png" type="Texture" id=3]
[ext_resource path="res://UI/TouchButtons1.png" type="Texture" id=4]
[ext_resource path="res://UI/TouchButtons2.png" type="Texture" id=5]
[ext_resource path="res://UI/TouchButtons4.png" type="Texture" id=6]
[ext_resource path="res://UI/TouchButtons6.png" type="Texture2D" id=1]
[ext_resource path="res://UI/TouchButtons3.png" type="Texture2D" id=2]
[ext_resource path="res://UI/TouchButtons5.png" type="Texture2D" id=3]
[ext_resource path="res://UI/TouchButtons1.png" type="Texture2D" id=4]
[ext_resource path="res://UI/TouchButtons2.png" type="Texture2D" id=5]
[ext_resource path="res://UI/TouchButtons4.png" type="Texture2D" id=6]
[node name="TouchControls" type="CanvasLayer"]