Alan Youngblood
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9d61bcf621
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Clean up various files
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2023-08-01 16:58:06 -04:00 |
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Alan Youngblood
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d51cd1d65c
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Merging in engine files
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2023-08-01 16:46:05 -04:00 |
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Alan Youngblood
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15c0ff5856
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Pulling in engine files
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2023-08-01 16:34:22 -04:00 |
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Zeronaut
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7cf5dfd83f
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Initial commit
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2023-08-01 20:12:55 +00:00 |
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Alan Youngblood
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f14960d5ab
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Merging Tileson to Master
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2023-07-26 16:34:53 -04:00 |
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Alan Youngblood
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4b1a80ec40
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Cleaned up Tileson and TilemapComponent
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2023-07-26 15:47:36 -04:00 |
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Alan Youngblood
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1a0bd2ea4e
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Tileson fully refactored into engine
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2023-07-26 15:13:45 -04:00 |
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Alan Youngblood
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b4b83f098d
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TileSet Parsing and Setup Refactored
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2023-07-25 16:48:12 -04:00 |
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Alan Youngblood
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b15316c40e
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More work on Tileson integration
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2023-07-24 13:41:02 -04:00 |
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Alan Youngblood
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bbab18d361
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Tileson working with tsj tileset
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2023-07-21 00:08:23 -04:00 |
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Alan Youngblood
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a3d13f32a5
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cleaned up gitignore and build artifacts
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2023-07-20 13:47:44 -04:00 |
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Alan Youngblood
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9432b68efe
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added tileson still debugging
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2023-07-20 12:31:37 -04:00 |
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Alan Youngblood
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352034790c
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integrating tileson with the project for tmx parsing
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2023-07-19 17:10:10 -04:00 |
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Alan Youngblood
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8aa79741e4
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Cleanup on aisle everywhere
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2023-07-19 13:16:14 -04:00 |
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8d6fe8556c
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Kdevelop included, libtmxparser excluded
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2023-07-15 18:05:24 -04:00 |
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e4c270a81d
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Kdevelop included, libtmxparser excluded
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2023-07-15 18:05:24 -04:00 |
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fd17014eef
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SDL libs back to dynamic, libtmxparser fixed
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2023-07-15 18:05:23 -04:00 |
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391fcedc37
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libSDL2 static build and link
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2022-09-30 16:09:12 -04:00 |
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1dec4347e0
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Built SDL2_image and _mixer static
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2022-09-30 15:49:16 -04:00 |
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e2605bf6c1
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Changed to static libraries for libTmxParser
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2022-07-18 18:09:09 -04:00 |
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21c30b7f52
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Before changing to static libraries
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2022-07-04 09:42:42 -04:00 |
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70402c5382
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udpated SDL_GetTicks() to SDL_GetTicks64()
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2022-05-30 14:02:21 -04:00 |
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4aa7fe1692
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predictCollisions working in debug mode
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2022-05-14 17:52:05 -04:00 |
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36adcdeac7
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predictCollisions func added to Game.cpp
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2022-05-13 23:20:08 -04:00 |
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e28a9cebdb
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TileMap Debug Colliders Drawing
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2022-05-01 17:35:58 -04:00 |
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b94c2cff38
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Debug menu scale fixed, Player Tile Position
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2022-05-01 15:38:55 -04:00 |
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fb20b8d868
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Camera and Tilemaps fixed at 1x res
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2022-05-01 11:00:51 -04:00 |
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9f4007bb79
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TileMaps and camera tuning
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2022-04-29 21:31:34 -04:00 |
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bc4262d552
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Continued work on tilemaps/debug
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2022-04-08 18:19:27 -04:00 |
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2331110c71
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TileMaps and cam debug added
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2022-04-07 23:20:19 -04:00 |
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c8aae59f26
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TileMaps now render and move with camera
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2022-04-04 18:16:20 -04:00 |
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871e6d19c6
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TileMaps now render each row correctly
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2022-03-27 23:59:12 -04:00 |
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72b4ac9229
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TileMapComponent now takes a TMX to render tilemap
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2022-03-24 23:34:17 -04:00 |
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dc43e59ff6
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halsafar/libtmx-parser added to project
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2022-03-21 15:26:13 -04:00 |
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66b8de6f40
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Cleaned up UITextComponent and SpriteComponent
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2022-02-06 20:12:12 -05:00 |
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b5639e4f41
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Basic WordWrap for UIText feature
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2022-02-04 17:08:01 -05:00 |
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72a941810d
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New UITextComponent implemented
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2022-02-03 17:59:50 -05:00 |
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40095cb8b7
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Minor tweaks for debug text
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2022-01-02 14:05:52 -05:00 |
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af393e8acb
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a,d keys implemented and screen for 1080p
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2021-12-30 13:42:55 -05:00 |
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b9e9c04235
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UI tweaks for more layers and debug
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2021-11-07 20:47:58 -05:00 |
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0cc31be0c7
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Fixed Gravity to scale correctly with global scale
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2021-11-05 21:54:18 -04:00 |
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bd0c49b3ae
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Collider debug boxes with SDL_Rect
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2021-11-03 17:37:56 -04:00 |
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165052a617
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Worked on Colliders
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2021-08-25 17:11:46 -04:00 |
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1e5beb5b88
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ColliderComponent hidden prop
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2021-08-16 17:36:21 -04:00 |
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8713b76f83
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added hidden property to Collider Component
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2021-08-16 17:29:50 -04:00 |
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586a774cde
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cleanup on aisle everywhere
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2021-08-02 18:18:04 -04:00 |
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fde99ef76b
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added Nic's collision pseudocode
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2021-08-02 17:46:06 -04:00 |
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363f28cb9c
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Fixed UIText class for non-uniform scale
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2021-07-29 08:21:45 -04:00 |
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31e16585d1
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added a debug file with console output
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2021-07-10 21:24:44 -04:00 |
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10e5be7a65
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Working on Collisions
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2021-07-10 21:23:45 -04:00 |
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